blob: 651d887dc982b968d7e2b4522705f15dfe384148 [file] [log] [blame] [edit]
// Copyright 2023 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_TINT_LANG_GLSL_VALIDATE_VALIDATE_H_
#define SRC_TINT_LANG_GLSL_VALIDATE_VALIDATE_H_
#include <string>
#include "src/tint/lang/wgsl/ast/pipeline_stage.h"
#include "src/tint/utils/result/result.h"
// Forward declarations
namespace tint {
class Program;
} // namespace tint
namespace tint::glsl::validate {
/// Validate checks that the GLSL source passes validation.
/// @param source the GLSL source
/// @param stage the pipeline stage
/// @return the result
Result<SuccessType> Validate(const std::string& source, tint::ast::PipelineStage stage);
} // namespace tint::glsl::validate
#endif // SRC_TINT_LANG_GLSL_VALIDATE_VALIDATE_H_