| // Copyright 2017 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_UTILS_WGPUHELPERS_H_ | |
| #define SRC_DAWN_NATIVE_UTILS_WGPUHELPERS_H_ | |
| #include <array> | |
| #include <initializer_list> | |
| #include <vector> | |
| #include "dawn/common/Ref.h" | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/UsageValidationMode.h" | |
| #include "dawn/native/dawn_platform.h" | |
| namespace tint::wgsl { | |
| enum class Extension : uint8_t; | |
| } | |
| namespace dawn::native::utils { | |
| ResultOrError<Ref<ShaderModuleBase>> CreateShaderModule( | |
| DeviceBase* device, | |
| const char* source, | |
| const std::vector<tint::wgsl::Extension>& internalExtensions = {}); | |
| ResultOrError<Ref<BufferBase>> CreateBufferFromData(DeviceBase* device, | |
| wgpu::BufferUsage usage, | |
| const void* data, | |
| uint64_t size); | |
| template <typename T> | |
| ResultOrError<Ref<BufferBase>> CreateBufferFromData(DeviceBase* device, | |
| wgpu::BufferUsage usage, | |
| std::initializer_list<T> data) { | |
| return CreateBufferFromData(device, usage, data.begin(), uint32_t(sizeof(T) * data.size())); | |
| } | |
| ResultOrError<Ref<PipelineLayoutBase>> MakeBasicPipelineLayout( | |
| DeviceBase* device, | |
| const Ref<BindGroupLayoutBase>& bindGroupLayout); | |
| // Helpers to make creating bind group layouts look nicer: | |
| // | |
| // utils::MakeBindGroupLayout(device, { | |
| // {0, wgpu::ShaderStage::Vertex, wgpu::BufferBindingType::Uniform}, | |
| // {1, wgpu::ShaderStage::Fragment, wgpu::SamplerBindingType::Filtering}, | |
| // {3, wgpu::ShaderStage::Fragment, wgpu::TextureSampleType::Float} | |
| // }); | |
| struct BindingLayoutEntryInitializationHelper : BindGroupLayoutEntry { | |
| BindingLayoutEntryInitializationHelper(uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::BufferBindingType bufferType, | |
| bool bufferHasDynamicOffset = false, | |
| uint64_t bufferMinBindingSize = 0); | |
| BindingLayoutEntryInitializationHelper(uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::SamplerBindingType samplerType); | |
| BindingLayoutEntryInitializationHelper( | |
| uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::TextureSampleType textureSampleType, | |
| wgpu::TextureViewDimension viewDimension = wgpu::TextureViewDimension::e2D, | |
| bool textureMultisampled = false); | |
| BindingLayoutEntryInitializationHelper( | |
| uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::StorageTextureAccess storageTextureAccess, | |
| wgpu::TextureFormat format, | |
| wgpu::TextureViewDimension viewDimension = wgpu::TextureViewDimension::e2D); | |
| explicit BindingLayoutEntryInitializationHelper(const BindGroupLayoutEntry& entry); | |
| }; | |
| ResultOrError<Ref<BindGroupLayoutBase>> MakeBindGroupLayout( | |
| DeviceBase* device, | |
| std::initializer_list<BindingLayoutEntryInitializationHelper> entriesInitializer, | |
| bool allowInternalBinding = false); | |
| // Helpers to make creating bind groups look nicer: | |
| // | |
| // utils::MakeBindGroup(device, layout, { | |
| // {0, mySampler}, | |
| // {1, myBuffer, offset, size}, | |
| // {3, myTextureView} | |
| // }); | |
| // Structure with one constructor per-type of bindings, so that the initializer_list accepts | |
| // bindings with the right type and no extra information. | |
| struct BindingInitializationHelper { | |
| BindingInitializationHelper(uint32_t binding, const Ref<SamplerBase>& sampler); | |
| BindingInitializationHelper(uint32_t binding, const Ref<TextureViewBase>& textureView); | |
| BindingInitializationHelper(uint32_t binding, const Ref<ExternalTextureBase>& externalTexture); | |
| BindingInitializationHelper(uint32_t binding, | |
| const Ref<BufferBase>& buffer, | |
| uint64_t offset = 0, | |
| uint64_t size = wgpu::kWholeSize); | |
| ~BindingInitializationHelper(); | |
| BindGroupEntry GetAsBinding() const; | |
| uint32_t binding; | |
| Ref<SamplerBase> sampler; | |
| Ref<TextureViewBase> textureView; | |
| Ref<BufferBase> buffer; | |
| Ref<ExternalTextureBase> externalTexture; | |
| ExternalTextureBindingEntry externalBindingEntry; | |
| uint64_t offset = 0; | |
| uint64_t size = 0; | |
| }; | |
| // This helper is only used inside dawn native. | |
| ResultOrError<Ref<BindGroupBase>> MakeBindGroup( | |
| DeviceBase* device, | |
| const Ref<BindGroupLayoutBase>& layout, | |
| std::initializer_list<BindingInitializationHelper> entriesInitializer, | |
| UsageValidationMode mode); | |
| const char* GetLabelForTrace(const char* label); | |
| // Given a std vector, allocate an equivalent array that can be returned in an API's foos/fooCount | |
| // pair of fields. The apiData must eventually be freed using FreeApiSeq. | |
| template <typename T> | |
| void AllocateApiSeqFromStdVector(const T** apiData, size_t* apiSize, const std::vector<T>& vector) { | |
| size_t size = vector.size(); | |
| *apiSize = size; | |
| if (size > 0) { | |
| T* mutableData = new T[size]; | |
| memcpy(mutableData, vector.data(), size * sizeof(T)); | |
| *apiData = mutableData; | |
| } else { | |
| *apiData = nullptr; | |
| } | |
| } | |
| // Free an API sequence that was allocated by AllocateApiSeqFromStdVector | |
| template <typename T> | |
| void FreeApiSeq(T** apiData, size_t* apiSize) { | |
| delete[] *apiData; | |
| *apiData = nullptr; | |
| *apiSize = 0; | |
| } | |
| // Normalize the label, truncating it at the first null-terminator, if any. | |
| std::string_view NormalizeLabel(std::string_view in); | |
| std::string_view NormalizeLabel(std::optional<std::string_view> in); | |
| } // namespace dawn::native::utils | |
| #endif // SRC_DAWN_NATIVE_UTILS_WGPUHELPERS_H_ |