CTS: Add more textureGather Android ARM64 suppressions These were missed originally in https://dawn-review.googlesource.com/c/dawn/+/214116 probably because the build that CL was based on timed out before reaching these tests. The suppressed failures can be found in https://ci.chromium.org/ui/p/chromium/builders/ci/Dawn%20Android%20arm64%20Experimental%20Release%20(Pixel%206)/5869/overview Bug: 364595481 Change-Id: Ia0953ed0bf5fad0bb158ba217be81bedf53c76fd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/214434 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.