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dawn
/
dawn
/
refs/heads/chromium/6830
/
.
/
test
/
tint
/
expressions
/
bitcast
/
let
/
128bit
/
vec4i32-vec4f32.wgsl.expected.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
ivec4 a
=
ivec4
(
1073757184
,
-
1006616064
,
-
998242304
,
987654321
);
vec4 b
=
intBitsToFloat
(
a
);
}