Revert "webgpu.h: Update BindingNotUsed enum values | Part 1"

This reverts commit bcfc2943c7770610834a76518c8aa7d83584884a.

Reason for revert: Fails Dawn -> Chromium Roll for MLDrift

Original change's description:
> webgpu.h: Update BindingNotUsed enum values | Part 1
>
> This CL renames current Undefined values to BindingNotUsed=0 (still the
> default) for the following four enums:
>
> - WGPUBufferBindingType
> - WGPUSamplerBindingType
> - WGPUTextureSampleType
> - WGPUStorageTextureAccess
>
> https://github.com/webgpu-native/webgpu-headers/pull/364
>
> Bug: 377820810
> Change-Id: Id75bd9f05a78e8f08a319ef70050f45423f37e3d
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/215114
> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: 377820810
Change-Id: I763de67cfb1fa6328c5b5cb5ebb3161e067e5ed9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216774
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
27 files changed
tree: 411ce1a28444da89930752f1277a219c73540b0c
  1. .github/
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  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
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  23. BUILD.bazel
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  25. CMakeLists.txt
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  27. CODE_OF_CONDUCT.md
  28. codereview.settings
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  30. CPPLINT.cfg
  31. DEPS
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  33. go.mod
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  35. go_presubmit_support.py
  36. LICENSE
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  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.