blob: be52e66bc7f55f512d4e9f4e5c1f745cfc880130 [file] [log] [blame] [edit]
#version 310 es
precision highp float;
precision highp int;
layout(location = 0) out vec4 tint_symbol_loc0_Output;
void bar() {
}
vec4 tint_symbol_inner() {
vec2 a = vec2(0.0f);
bar();
return vec4(0.40000000596046447754f, 0.40000000596046447754f, 0.80000001192092895508f, 1.0f);
}
void main() {
tint_symbol_loc0_Output = tint_symbol_inner();
}