commit | 9e1b2d56b85a4908388b5614ac66bbcc9bf3b5fa | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Fri Dec 06 23:27:02 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 06 23:27:02 2024 +0000 |
tree | 6f1cfa8d206b88daab74ef01634d9785d8181514 | |
parent | d6d7c8d4cebdc9750508ffbb0ebb706e09e0782d [diff] |
Avoid shadowing uncaptured locals Some compiler configurations will issue a warning. Change-Id: Icd0e52624c6e8d8d2cfc83013f0087cd195ffbf0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/218454 Commit-Queue: David Neto <dneto@google.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.