| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <limits> | |
| #include <memory> | |
| #include "dawn/common/Assert.h" | |
| #include "dawn/common/StringViewUtils.h" | |
| #include "dawn/wire/BufferConsumer_impl.h" | |
| #include "dawn/wire/WireCmd_autogen.h" | |
| #include "dawn/wire/WireResult.h" | |
| #include "dawn/wire/server/Server.h" | |
| namespace dawn::wire::server { | |
| WireResult Server::PreHandleBufferUnmap(const BufferUnmapCmd& cmd) { | |
| Known<WGPUBuffer> buffer; | |
| WIRE_TRY(Objects<WGPUBuffer>().Get(cmd.selfId, &buffer)); | |
| if (buffer->mappedAtCreation && !(buffer->usage & WGPUBufferUsage_MapWrite)) { | |
| // This indicates the writeHandle is for mappedAtCreation only. Destroy on unmap | |
| // writeHandle could have possibly been deleted if buffer is already destroyed so we | |
| // don't assert it's non-null | |
| buffer->writeHandle = nullptr; | |
| } | |
| buffer->mapWriteState = BufferMapWriteState::Unmapped; | |
| return WireResult::Success; | |
| } | |
| WireResult Server::PreHandleBufferDestroy(const BufferDestroyCmd& cmd) { | |
| // Destroying a buffer does an implicit unmapping. | |
| Known<WGPUBuffer> buffer; | |
| WIRE_TRY(Objects<WGPUBuffer>().Get(cmd.selfId, &buffer)); | |
| // The buffer was destroyed. Clear the Read/WriteHandle. | |
| buffer->readHandle = nullptr; | |
| buffer->writeHandle = nullptr; | |
| buffer->mapWriteState = BufferMapWriteState::Unmapped; | |
| return WireResult::Success; | |
| } | |
| WireResult Server::DoBufferMapAsync(Known<WGPUBuffer> buffer, | |
| ObjectHandle eventManager, | |
| WGPUFuture future, | |
| WGPUMapMode mode, | |
| uint64_t offset64, | |
| uint64_t size64) { | |
| // These requests are just forwarded to the buffer, with userdata containing what the | |
| // client will require in the return command. | |
| std::unique_ptr<MapUserdata> userdata = MakeUserdata<MapUserdata>(); | |
| userdata->buffer = buffer.AsHandle(); | |
| userdata->eventManager = eventManager; | |
| userdata->bufferObj = buffer->handle; | |
| userdata->future = future; | |
| userdata->mode = mode; | |
| // Make sure that the deserialized offset and size are no larger than | |
| // std::numeric_limits<size_t>::max() so that they are CPU-addressable, and size is not | |
| // WGPU_WHOLE_MAP_SIZE, which is by definition std::numeric_limits<size_t>::max(). Since | |
| // client does the default size computation, we should always have a valid actual size here | |
| // in server. All other invalid actual size can be caught by dawn native side validation. | |
| if (offset64 > std::numeric_limits<size_t>::max()) { | |
| static constexpr WGPUStringView kOffsetOutOfRange = {"Buffer offset was out of range.", 31}; | |
| OnBufferMapAsyncCallback(userdata.get(), WGPUMapAsyncStatus_Error, kOffsetOutOfRange); | |
| return WireResult::Success; | |
| } | |
| if (size64 >= WGPU_WHOLE_MAP_SIZE) { | |
| static constexpr WGPUStringView kSizeOutOfRange = {"Buffer size was out of range.", 29}; | |
| OnBufferMapAsyncCallback(userdata.get(), WGPUMapAsyncStatus_Error, kSizeOutOfRange); | |
| return WireResult::Success; | |
| } | |
| size_t offset = static_cast<size_t>(offset64); | |
| size_t size = static_cast<size_t>(size64); | |
| userdata->offset = offset; | |
| userdata->size = size; | |
| mProcs.bufferMapAsync( | |
| buffer->handle, mode, offset, size, | |
| {nullptr, WGPUCallbackMode_AllowSpontaneous, | |
| ForwardToServer2<&Server::OnBufferMapAsyncCallback>, userdata.release(), nullptr}); | |
| return WireResult::Success; | |
| } | |
| WireResult Server::DoDeviceCreateBuffer(Known<WGPUDevice> device, | |
| const WGPUBufferDescriptor* descriptor, | |
| ObjectHandle bufferHandle, | |
| uint64_t readHandleCreateInfoLength, | |
| const uint8_t* readHandleCreateInfo, | |
| uint64_t writeHandleCreateInfoLength, | |
| const uint8_t* writeHandleCreateInfo) { | |
| // Create and register the buffer object. | |
| Reserved<WGPUBuffer> buffer; | |
| WIRE_TRY(Objects<WGPUBuffer>().Allocate(&buffer, bufferHandle)); | |
| buffer->handle = mProcs.deviceCreateBuffer(device->handle, descriptor); | |
| buffer->usage = descriptor->usage; | |
| buffer->mappedAtCreation = descriptor->mappedAtCreation; | |
| // isReadMode and isWriteMode could be true at the same time if usage contains | |
| // WGPUBufferUsage_MapRead and buffer is mappedAtCreation | |
| bool isReadMode = descriptor->usage & WGPUBufferUsage_MapRead; | |
| bool isWriteMode = descriptor->usage & WGPUBufferUsage_MapWrite || descriptor->mappedAtCreation; | |
| // This is the size of data deserialized from the command stream to create the read/write | |
| // handle, which must be CPU-addressable. | |
| if (readHandleCreateInfoLength > std::numeric_limits<size_t>::max() || | |
| writeHandleCreateInfoLength > std::numeric_limits<size_t>::max() || | |
| readHandleCreateInfoLength > | |
| std::numeric_limits<size_t>::max() - writeHandleCreateInfoLength) { | |
| return WireResult::FatalError; | |
| } | |
| if (isWriteMode) { | |
| MemoryTransferService::WriteHandle* writeHandle = nullptr; | |
| // Deserialize metadata produced from the client to create a companion server handle. | |
| if (!mMemoryTransferService->DeserializeWriteHandle( | |
| writeHandleCreateInfo, static_cast<size_t>(writeHandleCreateInfoLength), | |
| &writeHandle)) { | |
| return WireResult::FatalError; | |
| } | |
| DAWN_ASSERT(writeHandle != nullptr); | |
| buffer->writeHandle.reset(writeHandle); | |
| writeHandle->SetDataLength(descriptor->size); | |
| if (descriptor->mappedAtCreation) { | |
| void* mapping = mProcs.bufferGetMappedRange(buffer->handle, 0, descriptor->size); | |
| if (mapping == nullptr) { | |
| // A zero mapping is used to indicate an allocation error of an error buffer. | |
| // This is a valid case and isn't fatal. Remember the buffer is an error so as | |
| // to skip subsequent mapping operations. | |
| buffer->mapWriteState = BufferMapWriteState::MapError; | |
| return WireResult::Success; | |
| } | |
| DAWN_ASSERT(mapping != nullptr); | |
| writeHandle->SetTarget(mapping); | |
| buffer->mapWriteState = BufferMapWriteState::Mapped; | |
| } | |
| } | |
| if (isReadMode) { | |
| MemoryTransferService::ReadHandle* readHandle = nullptr; | |
| // Deserialize metadata produced from the client to create a companion server handle. | |
| if (!mMemoryTransferService->DeserializeReadHandle( | |
| readHandleCreateInfo, static_cast<size_t>(readHandleCreateInfoLength), | |
| &readHandle)) { | |
| return WireResult::FatalError; | |
| } | |
| DAWN_ASSERT(readHandle != nullptr); | |
| buffer->readHandle.reset(readHandle); | |
| } | |
| return WireResult::Success; | |
| } | |
| WireResult Server::DoBufferUpdateMappedData(Known<WGPUBuffer> buffer, | |
| uint64_t writeDataUpdateInfoLength, | |
| const uint8_t* writeDataUpdateInfo, | |
| uint64_t offset, | |
| uint64_t size) { | |
| if (writeDataUpdateInfoLength > std::numeric_limits<size_t>::max() || | |
| offset > std::numeric_limits<size_t>::max() || size > std::numeric_limits<size_t>::max()) { | |
| return WireResult::FatalError; | |
| } | |
| switch (buffer->mapWriteState) { | |
| case BufferMapWriteState::Unmapped: | |
| return WireResult::FatalError; | |
| case BufferMapWriteState::MapError: | |
| // The buffer is mapped but there was an error allocating mapped data. | |
| // Do not perform the memcpy. | |
| return WireResult::Success; | |
| case BufferMapWriteState::Mapped: | |
| break; | |
| } | |
| if (!buffer->writeHandle) { | |
| // This check is performed after the check for the MapError state. It is permissible | |
| // to Unmap and attempt to update mapped data of an error buffer. | |
| return WireResult::FatalError; | |
| } | |
| // Deserialize the flush info and flush updated data from the handle into the target | |
| // of the handle. The target is set via WriteHandle::SetTarget. | |
| if (!buffer->writeHandle->DeserializeDataUpdate( | |
| writeDataUpdateInfo, static_cast<size_t>(writeDataUpdateInfoLength), | |
| static_cast<size_t>(offset), static_cast<size_t>(size))) { | |
| return WireResult::FatalError; | |
| } | |
| return WireResult::Success; | |
| } | |
| void Server::OnBufferMapAsyncCallback(MapUserdata* data, | |
| WGPUMapAsyncStatus status, | |
| WGPUStringView message) { | |
| // Skip sending the callback if the buffer has already been destroyed. | |
| Known<WGPUBuffer> buffer; | |
| if (Objects<WGPUBuffer>().Get(data->buffer.id, &buffer) != WireResult::Success || | |
| buffer->generation != data->buffer.generation) { | |
| return; | |
| } | |
| bool isRead = data->mode & WGPUMapMode_Read; | |
| bool isSuccess = status == WGPUMapAsyncStatus_Success; | |
| ReturnBufferMapAsyncCallbackCmd cmd = {}; | |
| cmd.eventManager = data->eventManager; | |
| cmd.future = data->future; | |
| cmd.status = status; | |
| cmd.message = message; | |
| cmd.readDataUpdateInfoLength = 0; | |
| cmd.readDataUpdateInfo = nullptr; | |
| const void* readData = nullptr; | |
| size_t readDataUpdateInfoLength = 0; | |
| if (isSuccess) { | |
| if (isRead) { | |
| // Get the serialization size of the message to initialize ReadHandle data. | |
| readData = mProcs.bufferGetConstMappedRange(data->bufferObj, data->offset, data->size); | |
| readDataUpdateInfoLength = | |
| buffer->readHandle->SizeOfSerializeDataUpdate(data->offset, data->size); | |
| cmd.readDataUpdateInfoLength = readDataUpdateInfoLength; | |
| } else { | |
| DAWN_ASSERT(data->mode & WGPUMapMode_Write); | |
| // The in-flight map request returned successfully. | |
| buffer->mapWriteState = BufferMapWriteState::Mapped; | |
| // Set the target of the WriteHandle to the mapped buffer data. | |
| // writeHandle Target always refers to the buffer base address. | |
| // but we call getMappedRange exactly with the range of data that is potentially | |
| // modified (i.e. we don't want getMappedRange(0, wholeBufferSize) if only a | |
| // subset of the buffer is actually mapped) in case the implementation does some | |
| // range tracking. | |
| buffer->writeHandle->SetTarget(static_cast<uint8_t*>(mProcs.bufferGetMappedRange( | |
| data->bufferObj, data->offset, data->size)) - | |
| data->offset); | |
| } | |
| } | |
| SerializeCommand(cmd, CommandExtension{readDataUpdateInfoLength, [&](char* readHandleBuffer) { | |
| if (isSuccess && isRead) { | |
| // The in-flight map request returned | |
| // successfully. | |
| buffer->readHandle->SerializeDataUpdate( | |
| readData, data->offset, data->size, | |
| readHandleBuffer); | |
| } | |
| }}); | |
| } | |
| } // namespace dawn::wire::server |