| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/d3d/SharedFenceD3D.h" | |
| #include <utility> | |
| #include "dawn/native/ChainUtils.h" | |
| #include "dawn/native/d3d/DeviceD3D.h" | |
| namespace dawn::native::d3d { | |
| SharedFence::SharedFence(Device* device, StringView label, SystemHandle ownedHandle) | |
| : SharedFenceBase(device, label), mHandle(std::move(ownedHandle)) {} | |
| HANDLE SharedFence::GetFenceHandle() const { | |
| return mHandle.Get(); | |
| } | |
| MaybeError SharedFence::ExportInfoImpl(UnpackedPtr<SharedFenceExportInfo>& info) const { | |
| info->type = wgpu::SharedFenceType::DXGISharedHandle; | |
| DAWN_TRY(info.ValidateSubset<SharedFenceDXGISharedHandleExportInfo>()); | |
| auto* exportInfo = info.Get<SharedFenceDXGISharedHandleExportInfo>(); | |
| if (exportInfo != nullptr) { | |
| exportInfo->handle = mHandle.Get(); | |
| } | |
| return {}; | |
| } | |
| } // namespace dawn::native::d3d |