| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_D3D_D3DCOMPILATIONREQUEST_H_ | |
| #define SRC_DAWN_NATIVE_D3D_D3DCOMPILATIONREQUEST_H_ | |
| #include <d3dcompiler.h> | |
| #include <string_view> | |
| #include "dawn/native/Adapter.h" | |
| #include "dawn/native/CacheRequest.h" | |
| #include "dawn/native/Serializable.h" | |
| #include "dawn/native/d3d/d3d_platform.h" | |
| #include "tint/tint.h" | |
| namespace dawn::native::stream { | |
| // Define no-op serializations for pD3DCompile, IDxcLibrary, and IDxcCompiler3. | |
| // These are output-only interfaces used to generate bytecode. | |
| template <> | |
| inline void Stream<IDxcLibrary*>::Write(Sink*, IDxcLibrary* const&) {} | |
| template <> | |
| inline void Stream<IDxcCompiler3*>::Write(Sink*, IDxcCompiler3* const&) {} | |
| template <> | |
| inline void Stream<pD3DCompile>::Write(Sink*, pD3DCompile const&) {} | |
| } // namespace dawn::native::stream | |
| namespace dawn::native::d3d { | |
| enum class Compiler { FXC, DXC }; | |
| using InterStageShaderVariablesMask = std::bitset<tint::hlsl::writer::kMaxInterStageLocations>; | |
| #define HLSL_COMPILATION_REQUEST_MEMBERS(X) \ | |
| X(const tint::Program*, inputProgram) \ | |
| X(std::string_view, entryPointName) \ | |
| X(SingleShaderStage, stage) \ | |
| X(uint32_t, shaderModel) \ | |
| X(uint32_t, compileFlags) \ | |
| X(Compiler, compiler) \ | |
| X(uint64_t, compilerVersion) \ | |
| X(std::wstring_view, dxcShaderProfile) \ | |
| X(std::string_view, fxcShaderProfile) \ | |
| X(pD3DCompile, d3dCompile) \ | |
| X(IDxcLibrary*, dxcLibrary) \ | |
| X(IDxcCompiler3*, dxcCompiler) \ | |
| X(uint32_t, firstIndexOffsetShaderRegister) \ | |
| X(uint32_t, firstIndexOffsetRegisterSpace) \ | |
| X(tint::hlsl::writer::Options, tintOptions) \ | |
| X(std::optional<tint::ast::transform::SubstituteOverride::Config>, substituteOverrideConfig) \ | |
| X(LimitsForCompilationRequest, limits) \ | |
| X(CacheKey::UnsafeUnkeyedValue<const AdapterBase*>, adapter) \ | |
| X(bool, disableSymbolRenaming) \ | |
| X(bool, dumpShaders) \ | |
| X(bool, useTintIR) | |
| #define D3D_BYTECODE_COMPILATION_REQUEST_MEMBERS(X) \ | |
| X(bool, hasShaderF16Feature) \ | |
| X(uint32_t, compileFlags) \ | |
| X(Compiler, compiler) \ | |
| X(uint64_t, compilerVersion) \ | |
| X(std::wstring_view, dxcShaderProfile) \ | |
| X(std::string_view, fxcShaderProfile) \ | |
| X(pD3DCompile, d3dCompile) \ | |
| X(IDxcLibrary*, dxcLibrary) \ | |
| X(IDxcCompiler3*, dxcCompiler) | |
| DAWN_SERIALIZABLE(struct, HlslCompilationRequest, HLSL_COMPILATION_REQUEST_MEMBERS){}; | |
| #undef HLSL_COMPILATION_REQUEST_MEMBERS | |
| DAWN_SERIALIZABLE(struct, | |
| D3DBytecodeCompilationRequest, | |
| D3D_BYTECODE_COMPILATION_REQUEST_MEMBERS){}; | |
| #undef D3D_BYTECODE_COMPILATION_REQUEST_MEMBERS | |
| #define D3D_COMPILATION_REQUEST_MEMBERS(X) \ | |
| X(HlslCompilationRequest, hlsl) \ | |
| X(D3DBytecodeCompilationRequest, bytecode) \ | |
| X(CacheKey::UnsafeUnkeyedValue<dawn::platform::Platform*>, tracePlatform) | |
| DAWN_MAKE_CACHE_REQUEST(D3DCompilationRequest, D3D_COMPILATION_REQUEST_MEMBERS); | |
| #undef D3D_COMPILATION_REQUEST_MEMBERS | |
| } // namespace dawn::native::d3d | |
| #endif // SRC_DAWN_NATIVE_D3D_D3DCOMPILATIONREQUEST_H_ |