| // Copyright 2017 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/utils/WGPUHelpers.h" | |
| #include <cstring> | |
| #include <iomanip> | |
| #include <limits> | |
| #include <mutex> | |
| #include <sstream> | |
| #include "dawn/common/Assert.h" | |
| #include "dawn/common/Constants.h" | |
| #include "dawn/native/BindGroup.h" | |
| #include "dawn/native/BindGroupLayout.h" | |
| #include "dawn/native/Buffer.h" | |
| #include "dawn/native/Device.h" | |
| #include "dawn/native/ExternalTexture.h" | |
| #include "dawn/native/PipelineLayout.h" | |
| #include "dawn/native/Queue.h" | |
| #include "dawn/native/Sampler.h" | |
| #include "dawn/native/ShaderModule.h" | |
| namespace dawn::native::utils { | |
| ResultOrError<Ref<ShaderModuleBase>> CreateShaderModule( | |
| DeviceBase* device, | |
| const char* source, | |
| const std::vector<tint::wgsl::Extension>& internalExtensions) { | |
| ShaderSourceWGSL wgslDesc; | |
| wgslDesc.code = source; | |
| ShaderModuleDescriptor descriptor; | |
| descriptor.nextInChain = &wgslDesc; | |
| return device->CreateShaderModule(&descriptor, internalExtensions); | |
| } | |
| ResultOrError<Ref<BufferBase>> CreateBufferFromData(DeviceBase* device, | |
| wgpu::BufferUsage usage, | |
| const void* data, | |
| uint64_t size) { | |
| BufferDescriptor descriptor; | |
| descriptor.size = size; | |
| descriptor.usage = usage; | |
| descriptor.mappedAtCreation = true; | |
| Ref<BufferBase> buffer; | |
| DAWN_TRY_ASSIGN(buffer, device->CreateBuffer(&descriptor)); | |
| memcpy(buffer->GetMappedRange(0, size), data, size); | |
| DAWN_TRY(buffer->Unmap()); | |
| return buffer; | |
| } | |
| ResultOrError<Ref<PipelineLayoutBase>> MakeBasicPipelineLayout( | |
| DeviceBase* device, | |
| const Ref<BindGroupLayoutBase>& bindGroupLayout) { | |
| PipelineLayoutDescriptor descriptor; | |
| descriptor.bindGroupLayoutCount = 1; | |
| BindGroupLayoutBase* bgl = bindGroupLayout.Get(); | |
| descriptor.bindGroupLayouts = &bgl; | |
| return device->CreatePipelineLayout(&descriptor); | |
| } | |
| ResultOrError<Ref<BindGroupLayoutBase>> MakeBindGroupLayout( | |
| DeviceBase* device, | |
| std::initializer_list<BindingLayoutEntryInitializationHelper> entriesInitializer, | |
| bool allowInternalBinding) { | |
| std::vector<BindGroupLayoutEntry> entries; | |
| for (const BindingLayoutEntryInitializationHelper& entry : entriesInitializer) { | |
| entries.push_back(entry); | |
| } | |
| BindGroupLayoutDescriptor descriptor; | |
| descriptor.entryCount = entries.size(); | |
| descriptor.entries = entries.data(); | |
| return device->CreateBindGroupLayout(&descriptor, allowInternalBinding); | |
| } | |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( | |
| uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::BufferBindingType bufferType, | |
| bool bufferHasDynamicOffset, | |
| uint64_t bufferMinBindingSize) { | |
| binding = entryBinding; | |
| visibility = entryVisibility; | |
| buffer.type = bufferType; | |
| buffer.hasDynamicOffset = bufferHasDynamicOffset; | |
| buffer.minBindingSize = bufferMinBindingSize; | |
| } | |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( | |
| uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::SamplerBindingType samplerType) { | |
| binding = entryBinding; | |
| visibility = entryVisibility; | |
| sampler.type = samplerType; | |
| } | |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( | |
| uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::TextureSampleType textureSampleType, | |
| wgpu::TextureViewDimension textureViewDimension, | |
| bool textureMultisampled) { | |
| binding = entryBinding; | |
| visibility = entryVisibility; | |
| texture.sampleType = textureSampleType; | |
| texture.viewDimension = textureViewDimension; | |
| texture.multisampled = textureMultisampled; | |
| } | |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( | |
| uint32_t entryBinding, | |
| wgpu::ShaderStage entryVisibility, | |
| wgpu::StorageTextureAccess storageTextureAccess, | |
| wgpu::TextureFormat format, | |
| wgpu::TextureViewDimension textureViewDimension) { | |
| binding = entryBinding; | |
| visibility = entryVisibility; | |
| storageTexture.access = storageTextureAccess; | |
| storageTexture.format = format; | |
| storageTexture.viewDimension = textureViewDimension; | |
| } | |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( | |
| const BindGroupLayoutEntry& entry) | |
| : BindGroupLayoutEntry(entry) {} | |
| BindingInitializationHelper::BindingInitializationHelper(uint32_t binding, | |
| const Ref<SamplerBase>& sampler) | |
| : binding(binding), sampler(sampler) {} | |
| BindingInitializationHelper::BindingInitializationHelper(uint32_t binding, | |
| const Ref<TextureViewBase>& textureView) | |
| : binding(binding), textureView(textureView) {} | |
| BindingInitializationHelper::BindingInitializationHelper( | |
| uint32_t binding, | |
| const Ref<ExternalTextureBase>& externalTexture) | |
| : binding(binding), externalTexture(externalTexture) { | |
| externalBindingEntry.externalTexture = externalTexture.Get(); | |
| } | |
| BindingInitializationHelper::BindingInitializationHelper(uint32_t binding, | |
| const Ref<BufferBase>& buffer, | |
| uint64_t offset, | |
| uint64_t size) | |
| : binding(binding), buffer(buffer), offset(offset), size(size) {} | |
| BindingInitializationHelper::~BindingInitializationHelper() = default; | |
| BindGroupEntry BindingInitializationHelper::GetAsBinding() const { | |
| BindGroupEntry result; | |
| result.binding = binding; | |
| result.sampler = sampler.Get(); | |
| result.textureView = textureView.Get(); | |
| result.buffer = buffer.Get(); | |
| result.offset = offset; | |
| result.size = size; | |
| if (externalTexture != nullptr) { | |
| result.nextInChain = &externalBindingEntry; | |
| } | |
| return result; | |
| } | |
| ResultOrError<Ref<BindGroupBase>> MakeBindGroup( | |
| DeviceBase* device, | |
| const Ref<BindGroupLayoutBase>& layout, | |
| std::initializer_list<BindingInitializationHelper> entriesInitializer, | |
| UsageValidationMode mode) { | |
| std::vector<BindGroupEntry> entries; | |
| for (const BindingInitializationHelper& helper : entriesInitializer) { | |
| entries.push_back(helper.GetAsBinding()); | |
| } | |
| BindGroupDescriptor descriptor; | |
| descriptor.layout = layout.Get(); | |
| descriptor.entryCount = entries.size(); | |
| descriptor.entries = entries.data(); | |
| return device->CreateBindGroup(&descriptor, mode); | |
| } | |
| const char* GetLabelForTrace(const std::string& label) { | |
| if (label.length() == 0) { | |
| return "None"; | |
| } | |
| return label.c_str(); | |
| } | |
| TraceLabel GetLabelForTrace(StringView label) { | |
| if (label.data == nullptr) { | |
| return {{}, {}, "None"}; | |
| } | |
| if (label.length == WGPU_STRLEN) { | |
| return {{}, {}, label.data}; | |
| } | |
| TraceLabel result; | |
| result.storage = {label.data, label.length}; | |
| result.label = result.storage.c_str(); | |
| return result; | |
| } | |
| std::string_view NormalizeMessageString(StringView in) { | |
| if (in.IsUndefined()) { | |
| return {}; | |
| } | |
| return std::string_view(in.data, strnlen(in.data, in.length)); | |
| } | |
| } // namespace dawn::native::utils |