| commit | 56d87e7aee11821da8f6ab98e82d837cbe606134 | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Mar 18 15:35:02 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 18 15:35:02 2025 -0700 |
| tree | 479dc281c46d531f06f2cbf5cf48c8ed5568458c | |
| parent | de78c2ae79670e0e506863747e6a0a0d17b4823e [diff] |
Roll DirectX Shader Compiler from 909c552458ac to 3ddf29bd4384 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/909c552458ac..3ddf29bd4384 2025-03-18 5620315+alsepkow@users.noreply.github.com Disallow swizzling on long vectors (#7215) 2025-03-18 cbieneman@microsoft.com Switch from tj-actions/changed-files to step-security/changed-files (#7217) 2025-03-18 Junda.Liu@amd.com [SPIR-V] Set RValue for the result of bitfield extract emulation (#7200) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC senorblanco@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: senorblanco@google.com Change-Id: I0bf9926554d4b4692e0c20336f428f47b4a99f5e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/231654 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.