| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <memory> | |
| #include "dawn/common/StringViewUtils.h" | |
| #include "dawn/tests/unittests/wire/WireFutureTest.h" | |
| #include "dawn/tests/unittests/wire/WireTest.h" | |
| #include "dawn/wire/WireClient.h" | |
| namespace dawn::wire { | |
| namespace { | |
| using testing::_; | |
| using testing::InvokeWithoutArgs; | |
| using testing::Mock; | |
| using testing::Return; | |
| using WireShaderModuleTestBase = WireFutureTest<wgpu::CompilationInfoCallback<void>*>; | |
| class WireShaderModuleTests : public WireShaderModuleTestBase { | |
| protected: | |
| void GetCompilationInfo() { | |
| this->mFutureIDs.push_back( | |
| shaderModule.GetCompilationInfo(this->GetParam().callbackMode, this->mMockCb.Callback()) | |
| .id); | |
| } | |
| void SetUp() override { | |
| WireShaderModuleTestBase::SetUp(); | |
| wgpu::ShaderModuleDescriptor descriptor = {}; | |
| apiShaderModule = api.GetNewShaderModule(); | |
| shaderModule = device.CreateShaderModule(&descriptor); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiShaderModule)); | |
| FlushClient(); | |
| } | |
| void TearDown() override { | |
| // We must lose all references to objects before calling parent TearDown to avoid | |
| // referencing the proc table after it gets cleared. | |
| shaderModule = nullptr; | |
| WireShaderModuleTestBase::TearDown(); | |
| } | |
| wgpu::ShaderModule shaderModule; | |
| WGPUShaderModule apiShaderModule; | |
| // Default responses. | |
| wgpu::DawnCompilationMessageUtf16 mUtf18 = {{nullptr, 4, 6, 8}}; | |
| wgpu::CompilationMessage mMessage = { | |
| &mUtf18, ToOutputStringView("Test Message"), wgpu::CompilationMessageType::Info, 2, 4, 6, | |
| 8}; | |
| wgpu::CompilationInfo mCompilationInfo = {nullptr, 1, &mMessage}; | |
| }; | |
| DAWN_INSTANTIATE_WIRE_FUTURE_TEST_P(WireShaderModuleTests); | |
| // Check getting CompilationInfo for a successfully created shader module | |
| TEST_P(WireShaderModuleTests, GetCompilationInfo) { | |
| GetCompilationInfo(); | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _)) | |
| .WillOnce(InvokeWithoutArgs([&] { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, | |
| reinterpret_cast<const WGPUCompilationInfo*>(&mCompilationInfo)); | |
| })); | |
| FlushClient(); | |
| FlushFutures(); | |
| ExpectWireCallbacksWhen([&](auto& mockCb) { | |
| EXPECT_CALL(mockCb, Call(wgpu::CompilationInfoRequestStatus::Success, | |
| MatchesLambda([&](const wgpu::CompilationInfo* info) -> bool { | |
| if (info->messageCount != mCompilationInfo.messageCount) { | |
| return false; | |
| } | |
| const wgpu::CompilationMessage* infoMessage = | |
| &info->messages[0]; | |
| EXPECT_NE(infoMessage->message.length, WGPU_STRLEN); | |
| EXPECT_NE(infoMessage->nextInChain, nullptr); | |
| EXPECT_EQ(infoMessage->nextInChain->sType, | |
| wgpu::SType::DawnCompilationMessageUtf16); | |
| const auto* utf16 = | |
| reinterpret_cast<const wgpu::DawnCompilationMessageUtf16*>( | |
| infoMessage->nextInChain); | |
| return infoMessage->message == mMessage.message && | |
| infoMessage->type == mMessage.type && | |
| infoMessage->lineNum == mMessage.lineNum && | |
| infoMessage->linePos == mMessage.linePos && | |
| infoMessage->offset == mMessage.offset && | |
| infoMessage->length == mMessage.length && | |
| utf16->linePos == mUtf18.linePos && | |
| utf16->offset == mUtf18.offset && | |
| utf16->length == mUtf18.length; | |
| }))) | |
| .Times(1); | |
| FlushCallbacks(); | |
| }); | |
| } | |
| // Test that calling GetCompilationInfo then disconnecting the wire calls the callback with | |
| // instance dropped. | |
| TEST_P(WireShaderModuleTests, GetCompilationInfoBeforeDisconnect) { | |
| GetCompilationInfo(); | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _)) | |
| .WillOnce(InvokeWithoutArgs([&] { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, | |
| reinterpret_cast<const WGPUCompilationInfo*>(&mCompilationInfo)); | |
| })); | |
| FlushClient(); | |
| FlushFutures(); | |
| ExpectWireCallbacksWhen([&](auto& mockCb) { | |
| EXPECT_CALL(mockCb, Call(wgpu::CompilationInfoRequestStatus::InstanceDropped, nullptr)) | |
| .Times(1); | |
| GetWireClient()->Disconnect(); | |
| }); | |
| } | |
| // Test that calling GetCompilationInfo after disconnecting the wire calls the callback with | |
| // instance dropped. | |
| TEST_P(WireShaderModuleTests, GetCompilationInfoAfterDisconnect) { | |
| GetWireClient()->Disconnect(); | |
| ExpectWireCallbacksWhen([&](auto& mockCb) { | |
| EXPECT_CALL(mockCb, Call(wgpu::CompilationInfoRequestStatus::InstanceDropped, nullptr)) | |
| .Times(1); | |
| GetCompilationInfo(); | |
| }); | |
| } | |
| // Test that requests inside user callbacks before disconnect are called. | |
| TEST_P(WireShaderModuleTests, GetCompilationInfoInsideCallbackBeforeDisconnect) { | |
| static constexpr size_t kNumRequests = 10; | |
| GetCompilationInfo(); | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _)) | |
| .WillOnce(InvokeWithoutArgs([&] { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, | |
| reinterpret_cast<const WGPUCompilationInfo*>(&mCompilationInfo)); | |
| })); | |
| FlushClient(); | |
| FlushFutures(); | |
| ExpectWireCallbacksWhen([&](auto& mockCb) { | |
| EXPECT_CALL(mockCb, Call(wgpu::CompilationInfoRequestStatus::InstanceDropped, nullptr)) | |
| .Times(kNumRequests + 1) | |
| .WillOnce([&]() { | |
| for (size_t i = 0; i < kNumRequests; i++) { | |
| GetCompilationInfo(); | |
| } | |
| }) | |
| .WillRepeatedly(Return()); | |
| GetWireClient()->Disconnect(); | |
| }); | |
| } | |
| // Test that requests inside user callbacks before object destruction are called | |
| TEST_P(WireShaderModuleTests, GetCompilationInfoInsideCallbackBeforeDestruction) { | |
| static constexpr size_t kNumRequests = 10; | |
| GetCompilationInfo(); | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _)) | |
| .WillOnce(InvokeWithoutArgs([&] { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, | |
| reinterpret_cast<const WGPUCompilationInfo*>(&mCompilationInfo)); | |
| })); | |
| FlushClient(); | |
| FlushFutures(); | |
| if (IsSpontaneous()) { | |
| // In spontaneous mode, the callbacks can be fired immediately so they all happen when we | |
| // flush the first callback. | |
| ExpectWireCallbacksWhen([&](auto& mockCb) { | |
| EXPECT_CALL(mockCb, Call(wgpu::CompilationInfoRequestStatus::Success, _)) | |
| .Times(kNumRequests + 1) | |
| .WillOnce([&]() { | |
| for (size_t i = 0; i < kNumRequests; i++) { | |
| GetCompilationInfo(); | |
| } | |
| shaderModule = nullptr; | |
| }) | |
| .WillRepeatedly(Return()); | |
| FlushCallbacks(); | |
| }); | |
| } else { | |
| // In non-spontaneous mode, we need to flush the client and callbacks again before the | |
| // second round of callbacks are fired. | |
| ExpectWireCallbacksWhen([&](auto& mockCb) { | |
| EXPECT_CALL(mockCb, Call(wgpu::CompilationInfoRequestStatus::Success, _)) | |
| .WillOnce([&]() { | |
| for (size_t i = 0; i < kNumRequests; i++) { | |
| GetCompilationInfo(); | |
| } | |
| shaderModule = nullptr; | |
| }); | |
| FlushCallbacks(); | |
| }); | |
| FlushClient(); | |
| FlushFutures(); | |
| ExpectWireCallbacksWhen([&](auto& mockCb) { | |
| EXPECT_CALL(mockCb, Call(wgpu::CompilationInfoRequestStatus::Success, _)) | |
| .Times(kNumRequests) | |
| .WillRepeatedly(Return()); | |
| FlushCallbacks(); | |
| }); | |
| } | |
| } | |
| } // anonymous namespace | |
| } // namespace dawn::wire |