| commit | 47ee9f3566771e55293a078c64e77baf70245c2e | [log] [tgz] |
|---|---|---|
| author | Shrek Shao <shrekshao@google.com> | Thu Apr 17 13:01:57 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 17 13:01:57 2025 -0700 |
| tree | a6debc69be5606ecba13035384e77dcf12f91cd3 | |
| parent | fe1b9a6e3320cb56a1842fbbb37fbc5305928b14 [diff] |
Fix sample presentMode value set Now that default values are undefined, set the SurfaceConfiguration::presentMode explicitly. Change-Id: Ie8c7d7ad04e3307a0257ece27492f00865e2897a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/237715 Auto-Submit: Shrek Shao <shrekshao@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.