| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/d3d12/BackendD3D12.h" | |
| #include <memory> | |
| #include <utility> | |
| #include "dawn/common/Log.h" | |
| #include "dawn/native/D3D12Backend.h" | |
| #include "dawn/native/Instance.h" | |
| #include "dawn/native/d3d/D3DError.h" | |
| #include "dawn/native/d3d12/PhysicalDeviceD3D12.h" | |
| #include "dawn/native/d3d12/PlatformFunctionsD3D12.h" | |
| #include "dawn/native/d3d12/UtilsD3D12.h" | |
| namespace dawn::native::d3d12 { | |
| namespace { | |
| uint64_t MakeDXCVersion(uint64_t majorVersion, uint64_t minorVersion) { | |
| return (majorVersion << 32) + minorVersion; | |
| } | |
| } // anonymous namespace | |
| Backend::Backend(InstanceBase* instance) : Base(instance, wgpu::BackendType::D3D12) {} | |
| MaybeError Backend::Initialize() { | |
| { | |
| // Put function initialization in curly braces to avoid the temptation to use the | |
| // std::move-ed `functions` variable later in the method. | |
| auto functions = std::make_unique<PlatformFunctions>(); | |
| DAWN_TRY(functions->LoadFunctions()); | |
| DAWN_TRY(Base::Initialize(std::move(functions))); | |
| } | |
| // Check if DXC is available and cache DXC version information | |
| if (!GetFunctions()->IsDXCBinaryAvailable()) { | |
| // DXC version information is not available if DXC binaries are not available. | |
| mDxcVersionInfo = DxcUnavailable{"DXC binary is not available"}; | |
| } else { | |
| // Check the DXC version information and validate them being not lower than pre-defined | |
| // minimum version. | |
| AcquireDxcVersionInformation(); | |
| // Check that DXC version information is acquired successfully. | |
| if (std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo)) { | |
| const DxcVersionInfo& dxcVersionInfo = std::get<DxcVersionInfo>(mDxcVersionInfo); | |
| // The required minimum version for DXC compiler and validator. | |
| // Notes about requirement consideration: | |
| // * DXC version 1.4 has some known issues when compiling Tint generated HLSL program, | |
| // please | |
| // refer to crbug.com/tint/1719 | |
| // * Windows SDK 20348 provides DXC compiler and validator version 1.6 | |
| // Here the minimum version requirement for DXC compiler and validator are both set | |
| // to 1.6. | |
| constexpr uint64_t minimumCompilerMajorVersion = 1; | |
| constexpr uint64_t minimumCompilerMinorVersion = 6; | |
| constexpr uint64_t minimumValidatorMajorVersion = 1; | |
| constexpr uint64_t minimumValidatorMinorVersion = 6; | |
| // Check that DXC compiler and validator version are not lower than minimum. | |
| if (dxcVersionInfo.DxcCompilerVersion < | |
| MakeDXCVersion(minimumCompilerMajorVersion, minimumCompilerMinorVersion) || | |
| dxcVersionInfo.DxcValidatorVersion < | |
| MakeDXCVersion(minimumValidatorMajorVersion, minimumValidatorMinorVersion)) { | |
| // If DXC version is lower than required minimum, set mDxcVersionInfo to | |
| // DxcUnavailable to indicate that DXC is not available. | |
| std::ostringstream ss; | |
| ss << "DXC version too low: dxil.dll required version 1.6, actual version " | |
| << (dxcVersionInfo.DxcValidatorVersion >> 32) << "." | |
| << (dxcVersionInfo.DxcValidatorVersion & ((uint64_t(1) << 32) - 1)) | |
| << ", dxcompiler.dll required version 1.6, actual version " | |
| << (dxcVersionInfo.DxcCompilerVersion >> 32) << "." | |
| << (dxcVersionInfo.DxcCompilerVersion & ((uint64_t(1) << 32) - 1)); | |
| mDxcVersionInfo = DxcUnavailable{ss.str()}; | |
| } | |
| } | |
| } | |
| // Enable the debug layer (requires the Graphics Tools "optional feature"). | |
| const auto instance = GetInstance(); | |
| if (instance->GetBackendValidationLevel() != BackendValidationLevel::Disabled) { | |
| ComPtr<ID3D12Debug3> debugController; | |
| if (SUCCEEDED(GetFunctions()->d3d12GetDebugInterface(IID_PPV_ARGS(&debugController)))) { | |
| DAWN_ASSERT(debugController != nullptr); | |
| debugController->EnableDebugLayer(); | |
| if (instance->GetBackendValidationLevel() == BackendValidationLevel::Full) { | |
| debugController->SetEnableGPUBasedValidation(true); | |
| } | |
| } | |
| } | |
| if (instance->IsBeginCaptureOnStartupEnabled()) { | |
| ComPtr<IDXGraphicsAnalysis> graphicsAnalysis; | |
| if (GetFunctions()->dxgiGetDebugInterface1 != nullptr && | |
| SUCCEEDED(GetFunctions()->dxgiGetDebugInterface1(0, IID_PPV_ARGS(&graphicsAnalysis)))) { | |
| graphicsAnalysis->BeginCapture(); | |
| } | |
| } | |
| #ifdef DAWN_USE_BUILT_DXC | |
| DAWN_INVALID_IF(!IsDXCAvailable(), "DXC dlls were built, but are not available"); | |
| #endif | |
| return {}; | |
| } | |
| const PlatformFunctions* Backend::GetFunctions() const { | |
| return static_cast<const PlatformFunctions*>(Base::GetFunctions()); | |
| } | |
| MaybeError Backend::EnsureDxcLibrary() { | |
| if (mDxcLibrary == nullptr) { | |
| DAWN_TRY(CheckHRESULT( | |
| GetFunctions()->dxcCreateInstance(CLSID_DxcLibrary, IID_PPV_ARGS(&mDxcLibrary)), | |
| "DXC create library")); | |
| DAWN_ASSERT(mDxcLibrary != nullptr); | |
| } | |
| return {}; | |
| } | |
| MaybeError Backend::EnsureDxcCompiler() { | |
| if (mDxcCompiler == nullptr) { | |
| DAWN_TRY(CheckHRESULT( | |
| GetFunctions()->dxcCreateInstance(CLSID_DxcCompiler, IID_PPV_ARGS(&mDxcCompiler)), | |
| "DXC create compiler")); | |
| DAWN_ASSERT(mDxcCompiler != nullptr); | |
| } | |
| return {}; | |
| } | |
| MaybeError Backend::EnsureDxcValidator() { | |
| if (mDxcValidator == nullptr) { | |
| DAWN_TRY(CheckHRESULT( | |
| GetFunctions()->dxcCreateInstance(CLSID_DxcValidator, IID_PPV_ARGS(&mDxcValidator)), | |
| "DXC create validator")); | |
| DAWN_ASSERT(mDxcValidator != nullptr); | |
| } | |
| return {}; | |
| } | |
| ComPtr<IDxcLibrary> Backend::GetDxcLibrary() const { | |
| DAWN_ASSERT(mDxcLibrary != nullptr); | |
| return mDxcLibrary; | |
| } | |
| ComPtr<IDxcCompiler3> Backend::GetDxcCompiler() const { | |
| DAWN_ASSERT(mDxcCompiler != nullptr); | |
| return mDxcCompiler; | |
| } | |
| ComPtr<IDxcValidator> Backend::GetDxcValidator() const { | |
| DAWN_ASSERT(mDxcValidator != nullptr); | |
| return mDxcValidator; | |
| } | |
| void Backend::AcquireDxcVersionInformation() { | |
| DAWN_ASSERT(std::holds_alternative<DxcUnavailable>(mDxcVersionInfo)); | |
| auto tryAcquireDxcVersionInfo = [this]() -> ResultOrError<DxcVersionInfo> { | |
| DAWN_TRY(EnsureDxcValidator()); | |
| DAWN_TRY(EnsureDxcCompiler()); | |
| ComPtr<IDxcVersionInfo> compilerVersionInfo; | |
| DAWN_TRY(CheckHRESULT(mDxcCompiler.As(&compilerVersionInfo), | |
| "D3D12 QueryInterface IDxcCompiler3 to IDxcVersionInfo")); | |
| uint32_t compilerMajor, compilerMinor; | |
| DAWN_TRY(CheckHRESULT(compilerVersionInfo->GetVersion(&compilerMajor, &compilerMinor), | |
| "IDxcVersionInfo::GetVersion")); | |
| ComPtr<IDxcVersionInfo> validatorVersionInfo; | |
| DAWN_TRY(CheckHRESULT(mDxcValidator.As(&validatorVersionInfo), | |
| "D3D12 QueryInterface IDxcValidator to IDxcVersionInfo")); | |
| uint32_t validatorMajor, validatorMinor; | |
| DAWN_TRY(CheckHRESULT(validatorVersionInfo->GetVersion(&validatorMajor, &validatorMinor), | |
| "IDxcVersionInfo::GetVersion")); | |
| // Pack major and minor version number into a single version number. | |
| uint64_t compilerVersion = MakeDXCVersion(compilerMajor, compilerMinor); | |
| uint64_t validatorVersion = MakeDXCVersion(validatorMajor, validatorMinor); | |
| return DxcVersionInfo{compilerVersion, validatorVersion}; | |
| }; | |
| auto dxcVersionInfoOrError = tryAcquireDxcVersionInfo(); | |
| if (dxcVersionInfoOrError.IsSuccess()) { | |
| // Cache the DXC version information. | |
| mDxcVersionInfo = dxcVersionInfoOrError.AcquireSuccess(); | |
| } else { | |
| // Error occurs when acquiring DXC version information, set the cache to unavailable and | |
| // record the error message. | |
| std::string errorMessage = dxcVersionInfoOrError.AcquireError()->GetFormattedMessage(); | |
| dawn::ErrorLog() << errorMessage; | |
| mDxcVersionInfo = DxcUnavailable{errorMessage}; | |
| } | |
| } | |
| // Return both DXC compiler and DXC validator version, assert that DXC version information is | |
| // acquired successfully. | |
| DxcVersionInfo Backend::GetDxcVersion() const { | |
| DAWN_ASSERT(std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo)); | |
| return DxcVersionInfo(std::get<DxcVersionInfo>(mDxcVersionInfo)); | |
| } | |
| // Return true if and only if DXC binary is available, and the DXC version is validated to | |
| // be no older than a pre-defined minimum version. | |
| bool Backend::IsDXCAvailable() const { | |
| // mDxcVersionInfo hold DxcVersionInfo instead of DxcUnavailable if and only if DXC binaries and | |
| // version are validated in `Initialize`. | |
| return std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo); | |
| } | |
| // Return true if and only if IsDXCAvailable() return true, and the DXC compiler and validator | |
| // version are validated to be no older than the minimum version given in parameter. | |
| bool Backend::IsDXCAvailableAndVersionAtLeast(uint64_t minimumCompilerMajorVersion, | |
| uint64_t minimumCompilerMinorVersion, | |
| uint64_t minimumValidatorMajorVersion, | |
| uint64_t minimumValidatorMinorVersion) const { | |
| // mDxcVersionInfo hold DxcVersionInfo instead of DxcUnavailable if and only if DXC binaries and | |
| // version are validated in `Initialize`. | |
| if (std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo)) { | |
| const DxcVersionInfo& dxcVersionInfo = std::get<DxcVersionInfo>(mDxcVersionInfo); | |
| // Check that DXC compiler and validator version are not lower than given requirements. | |
| if (dxcVersionInfo.DxcCompilerVersion >= | |
| MakeDXCVersion(minimumCompilerMajorVersion, minimumCompilerMinorVersion) && | |
| dxcVersionInfo.DxcValidatorVersion >= | |
| MakeDXCVersion(minimumValidatorMajorVersion, minimumValidatorMinorVersion)) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| ResultOrError<Ref<PhysicalDeviceBase>> Backend::CreatePhysicalDeviceFromIDXGIAdapter( | |
| ComPtr<IDXGIAdapter> dxgiAdapter) { | |
| ComPtr<IDXGIAdapter3> dxgiAdapter3; | |
| DAWN_TRY(CheckHRESULT(dxgiAdapter.As(&dxgiAdapter3), "DXGIAdapter retrieval")); | |
| Ref<PhysicalDevice> physicalDevice = | |
| AcquireRef(new PhysicalDevice(this, std::move(dxgiAdapter3))); | |
| DAWN_TRY(physicalDevice->Initialize()); | |
| return {std::move(physicalDevice)}; | |
| } | |
| BackendConnection* Connect(InstanceBase* instance) { | |
| Backend* backend = new Backend(instance); | |
| if (instance->ConsumedError(backend->Initialize())) { | |
| delete backend; | |
| return nullptr; | |
| } | |
| return backend; | |
| } | |
| } // namespace dawn::native::d3d12 |