| commit | 93fc6bff15a6bed9fde2d6a72bf049a5d37112f1 | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Wed May 21 14:15:26 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 21 14:15:26 2025 -0700 |
| tree | 26d080fb09c131a906d759d7879cab337b971dff | |
| parent | facc28b296c1d498c3e7c384b81e0dd7b05e2e90 [diff] |
Dawn.node disallow constructing non-constructables This prevents doing `new GPUDevice()` and `new GPUTexture()` Bug: 419128706 Depends-On: Ia388562d8d7f02458e36b29db1a5acb8fcac03e2 Change-Id: Ie0b0969b3d1fae09913501fc8b6c1406e114c637 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/243295 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.