| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/Commands.h" | |
| #include "dawn/native/BindGroup.h" | |
| #include "dawn/native/Buffer.h" | |
| #include "dawn/native/CommandAllocator.h" | |
| #include "dawn/native/ComputePipeline.h" | |
| #include "dawn/native/QuerySet.h" | |
| #include "dawn/native/RenderBundle.h" | |
| #include "dawn/native/RenderPipeline.h" | |
| #include "dawn/native/Texture.h" | |
| namespace dawn::native { | |
| void FreeCommands(CommandIterator* commands) { | |
| commands->Reset(); | |
| Command type; | |
| while (commands->NextCommandId(&type)) { | |
| switch (type) { | |
| case Command::BeginComputePass: { | |
| BeginComputePassCmd* begin = commands->NextCommand<BeginComputePassCmd>(); | |
| begin->~BeginComputePassCmd(); | |
| break; | |
| } | |
| case Command::BeginOcclusionQuery: { | |
| BeginOcclusionQueryCmd* begin = commands->NextCommand<BeginOcclusionQueryCmd>(); | |
| begin->~BeginOcclusionQueryCmd(); | |
| break; | |
| } | |
| case Command::BeginRenderPass: { | |
| BeginRenderPassCmd* begin = commands->NextCommand<BeginRenderPassCmd>(); | |
| begin->~BeginRenderPassCmd(); | |
| break; | |
| } | |
| case Command::CopyBufferToBuffer: { | |
| CopyBufferToBufferCmd* copy = commands->NextCommand<CopyBufferToBufferCmd>(); | |
| copy->~CopyBufferToBufferCmd(); | |
| break; | |
| } | |
| case Command::CopyBufferToTexture: { | |
| CopyBufferToTextureCmd* copy = commands->NextCommand<CopyBufferToTextureCmd>(); | |
| copy->~CopyBufferToTextureCmd(); | |
| break; | |
| } | |
| case Command::CopyTextureToBuffer: { | |
| CopyTextureToBufferCmd* copy = commands->NextCommand<CopyTextureToBufferCmd>(); | |
| copy->~CopyTextureToBufferCmd(); | |
| break; | |
| } | |
| case Command::CopyTextureToTexture: { | |
| CopyTextureToTextureCmd* copy = commands->NextCommand<CopyTextureToTextureCmd>(); | |
| copy->~CopyTextureToTextureCmd(); | |
| break; | |
| } | |
| case Command::Dispatch: { | |
| DispatchCmd* dispatch = commands->NextCommand<DispatchCmd>(); | |
| dispatch->~DispatchCmd(); | |
| break; | |
| } | |
| case Command::DispatchIndirect: { | |
| DispatchIndirectCmd* dispatch = commands->NextCommand<DispatchIndirectCmd>(); | |
| dispatch->~DispatchIndirectCmd(); | |
| break; | |
| } | |
| case Command::Draw: { | |
| DrawCmd* draw = commands->NextCommand<DrawCmd>(); | |
| draw->~DrawCmd(); | |
| break; | |
| } | |
| case Command::DrawIndexed: { | |
| DrawIndexedCmd* draw = commands->NextCommand<DrawIndexedCmd>(); | |
| draw->~DrawIndexedCmd(); | |
| break; | |
| } | |
| case Command::DrawIndirect: { | |
| DrawIndirectCmd* draw = commands->NextCommand<DrawIndirectCmd>(); | |
| draw->~DrawIndirectCmd(); | |
| break; | |
| } | |
| case Command::DrawIndexedIndirect: { | |
| DrawIndexedIndirectCmd* draw = commands->NextCommand<DrawIndexedIndirectCmd>(); | |
| draw->~DrawIndexedIndirectCmd(); | |
| break; | |
| } | |
| case Command::MultiDrawIndirect: { | |
| MultiDrawIndirectCmd* cmd = commands->NextCommand<MultiDrawIndirectCmd>(); | |
| cmd->~MultiDrawIndirectCmd(); | |
| break; | |
| } | |
| case Command::MultiDrawIndexedIndirect: { | |
| MultiDrawIndexedIndirectCmd* cmd = | |
| commands->NextCommand<MultiDrawIndexedIndirectCmd>(); | |
| cmd->~MultiDrawIndexedIndirectCmd(); | |
| break; | |
| } | |
| case Command::EndComputePass: { | |
| EndComputePassCmd* cmd = commands->NextCommand<EndComputePassCmd>(); | |
| cmd->~EndComputePassCmd(); | |
| break; | |
| } | |
| case Command::EndOcclusionQuery: { | |
| EndOcclusionQueryCmd* cmd = commands->NextCommand<EndOcclusionQueryCmd>(); | |
| cmd->~EndOcclusionQueryCmd(); | |
| break; | |
| } | |
| case Command::EndRenderPass: { | |
| EndRenderPassCmd* cmd = commands->NextCommand<EndRenderPassCmd>(); | |
| cmd->~EndRenderPassCmd(); | |
| break; | |
| } | |
| case Command::ExecuteBundles: { | |
| ExecuteBundlesCmd* cmd = commands->NextCommand<ExecuteBundlesCmd>(); | |
| auto bundles = commands->NextData<Ref<RenderBundleBase>>(cmd->count); | |
| for (size_t i = 0; i < cmd->count; ++i) { | |
| (&bundles[i])->~Ref<RenderBundleBase>(); | |
| } | |
| cmd->~ExecuteBundlesCmd(); | |
| break; | |
| } | |
| case Command::ClearBuffer: { | |
| ClearBufferCmd* cmd = commands->NextCommand<ClearBufferCmd>(); | |
| cmd->~ClearBufferCmd(); | |
| break; | |
| } | |
| case Command::PixelLocalStorageBarrier: { | |
| PixelLocalStorageBarrierCmd* cmd = | |
| commands->NextCommand<PixelLocalStorageBarrierCmd>(); | |
| cmd->~PixelLocalStorageBarrierCmd(); | |
| break; | |
| } | |
| case Command::InsertDebugMarker: { | |
| InsertDebugMarkerCmd* cmd = commands->NextCommand<InsertDebugMarkerCmd>(); | |
| commands->NextData<char>(cmd->length + 1); | |
| cmd->~InsertDebugMarkerCmd(); | |
| break; | |
| } | |
| case Command::PopDebugGroup: { | |
| PopDebugGroupCmd* cmd = commands->NextCommand<PopDebugGroupCmd>(); | |
| cmd->~PopDebugGroupCmd(); | |
| break; | |
| } | |
| case Command::PushDebugGroup: { | |
| PushDebugGroupCmd* cmd = commands->NextCommand<PushDebugGroupCmd>(); | |
| commands->NextData<char>(cmd->length + 1); | |
| cmd->~PushDebugGroupCmd(); | |
| break; | |
| } | |
| case Command::ResolveQuerySet: { | |
| ResolveQuerySetCmd* cmd = commands->NextCommand<ResolveQuerySetCmd>(); | |
| cmd->~ResolveQuerySetCmd(); | |
| break; | |
| } | |
| case Command::SetComputePipeline: { | |
| SetComputePipelineCmd* cmd = commands->NextCommand<SetComputePipelineCmd>(); | |
| cmd->~SetComputePipelineCmd(); | |
| break; | |
| } | |
| case Command::SetRenderPipeline: { | |
| SetRenderPipelineCmd* cmd = commands->NextCommand<SetRenderPipelineCmd>(); | |
| cmd->~SetRenderPipelineCmd(); | |
| break; | |
| } | |
| case Command::SetStencilReference: { | |
| SetStencilReferenceCmd* cmd = commands->NextCommand<SetStencilReferenceCmd>(); | |
| cmd->~SetStencilReferenceCmd(); | |
| break; | |
| } | |
| case Command::SetViewport: { | |
| SetViewportCmd* cmd = commands->NextCommand<SetViewportCmd>(); | |
| cmd->~SetViewportCmd(); | |
| break; | |
| } | |
| case Command::SetScissorRect: { | |
| SetScissorRectCmd* cmd = commands->NextCommand<SetScissorRectCmd>(); | |
| cmd->~SetScissorRectCmd(); | |
| break; | |
| } | |
| case Command::SetBlendConstant: { | |
| SetBlendConstantCmd* cmd = commands->NextCommand<SetBlendConstantCmd>(); | |
| cmd->~SetBlendConstantCmd(); | |
| break; | |
| } | |
| case Command::SetBindGroup: { | |
| SetBindGroupCmd* cmd = commands->NextCommand<SetBindGroupCmd>(); | |
| if (cmd->dynamicOffsetCount > 0) { | |
| commands->NextData<uint32_t>(cmd->dynamicOffsetCount); | |
| } | |
| cmd->~SetBindGroupCmd(); | |
| break; | |
| } | |
| case Command::SetImmediateData: { | |
| SetImmediateDataCmd* cmd = commands->NextCommand<SetImmediateDataCmd>(); | |
| if (cmd->size > 0) { | |
| commands->NextData<uint8_t>(cmd->size); | |
| } | |
| cmd->~SetImmediateDataCmd(); | |
| break; | |
| } | |
| case Command::SetIndexBuffer: { | |
| SetIndexBufferCmd* cmd = commands->NextCommand<SetIndexBufferCmd>(); | |
| cmd->~SetIndexBufferCmd(); | |
| break; | |
| } | |
| case Command::SetVertexBuffer: { | |
| SetVertexBufferCmd* cmd = commands->NextCommand<SetVertexBufferCmd>(); | |
| cmd->~SetVertexBufferCmd(); | |
| break; | |
| } | |
| case Command::WriteBuffer: { | |
| WriteBufferCmd* write = commands->NextCommand<WriteBufferCmd>(); | |
| commands->NextData<uint8_t>(write->size); | |
| write->~WriteBufferCmd(); | |
| break; | |
| } | |
| case Command::WriteTimestamp: { | |
| WriteTimestampCmd* cmd = commands->NextCommand<WriteTimestampCmd>(); | |
| cmd->~WriteTimestampCmd(); | |
| break; | |
| } | |
| } | |
| } | |
| commands->MakeEmptyAsDataWasDestroyed(); | |
| } | |
| void SkipCommand(CommandIterator* commands, Command type) { | |
| switch (type) { | |
| case Command::BeginComputePass: | |
| commands->NextCommand<BeginComputePassCmd>(); | |
| break; | |
| case Command::BeginOcclusionQuery: | |
| commands->NextCommand<BeginOcclusionQueryCmd>(); | |
| break; | |
| case Command::BeginRenderPass: | |
| commands->NextCommand<BeginRenderPassCmd>(); | |
| break; | |
| case Command::CopyBufferToBuffer: | |
| commands->NextCommand<CopyBufferToBufferCmd>(); | |
| break; | |
| case Command::CopyBufferToTexture: | |
| commands->NextCommand<CopyBufferToTextureCmd>(); | |
| break; | |
| case Command::CopyTextureToBuffer: | |
| commands->NextCommand<CopyTextureToBufferCmd>(); | |
| break; | |
| case Command::CopyTextureToTexture: | |
| commands->NextCommand<CopyTextureToTextureCmd>(); | |
| break; | |
| case Command::Dispatch: | |
| commands->NextCommand<DispatchCmd>(); | |
| break; | |
| case Command::DispatchIndirect: | |
| commands->NextCommand<DispatchIndirectCmd>(); | |
| break; | |
| case Command::Draw: | |
| commands->NextCommand<DrawCmd>(); | |
| break; | |
| case Command::DrawIndexed: | |
| commands->NextCommand<DrawIndexedCmd>(); | |
| break; | |
| case Command::DrawIndirect: | |
| commands->NextCommand<DrawIndirectCmd>(); | |
| break; | |
| case Command::DrawIndexedIndirect: | |
| commands->NextCommand<DrawIndexedIndirectCmd>(); | |
| break; | |
| case Command::MultiDrawIndirect: | |
| commands->NextCommand<MultiDrawIndirectCmd>(); | |
| break; | |
| case Command::MultiDrawIndexedIndirect: | |
| commands->NextCommand<MultiDrawIndexedIndirectCmd>(); | |
| break; | |
| case Command::EndComputePass: | |
| commands->NextCommand<EndComputePassCmd>(); | |
| break; | |
| case Command::EndOcclusionQuery: | |
| commands->NextCommand<EndOcclusionQueryCmd>(); | |
| break; | |
| case Command::EndRenderPass: | |
| commands->NextCommand<EndRenderPassCmd>(); | |
| break; | |
| case Command::ExecuteBundles: { | |
| auto* cmd = commands->NextCommand<ExecuteBundlesCmd>(); | |
| commands->NextData<Ref<RenderBundleBase>>(cmd->count); | |
| break; | |
| } | |
| case Command::ClearBuffer: | |
| commands->NextCommand<ClearBufferCmd>(); | |
| break; | |
| case Command::PixelLocalStorageBarrier: | |
| commands->NextCommand<PixelLocalStorageBarrierCmd>(); | |
| break; | |
| case Command::InsertDebugMarker: { | |
| InsertDebugMarkerCmd* cmd = commands->NextCommand<InsertDebugMarkerCmd>(); | |
| commands->NextData<char>(cmd->length + 1); | |
| break; | |
| } | |
| case Command::PopDebugGroup: | |
| commands->NextCommand<PopDebugGroupCmd>(); | |
| break; | |
| case Command::PushDebugGroup: { | |
| PushDebugGroupCmd* cmd = commands->NextCommand<PushDebugGroupCmd>(); | |
| commands->NextData<char>(cmd->length + 1); | |
| break; | |
| } | |
| case Command::ResolveQuerySet: { | |
| commands->NextCommand<ResolveQuerySetCmd>(); | |
| break; | |
| } | |
| case Command::SetComputePipeline: | |
| commands->NextCommand<SetComputePipelineCmd>(); | |
| break; | |
| case Command::SetRenderPipeline: | |
| commands->NextCommand<SetRenderPipelineCmd>(); | |
| break; | |
| case Command::SetStencilReference: | |
| commands->NextCommand<SetStencilReferenceCmd>(); | |
| break; | |
| case Command::SetViewport: | |
| commands->NextCommand<SetViewportCmd>(); | |
| break; | |
| case Command::SetScissorRect: | |
| commands->NextCommand<SetScissorRectCmd>(); | |
| break; | |
| case Command::SetBlendConstant: | |
| commands->NextCommand<SetBlendConstantCmd>(); | |
| break; | |
| case Command::SetBindGroup: { | |
| SetBindGroupCmd* cmd = commands->NextCommand<SetBindGroupCmd>(); | |
| if (cmd->dynamicOffsetCount > 0) { | |
| commands->NextData<uint32_t>(cmd->dynamicOffsetCount); | |
| } | |
| break; | |
| } | |
| case Command::SetImmediateData: { | |
| SetImmediateDataCmd* cmd = commands->NextCommand<SetImmediateDataCmd>(); | |
| if (cmd->size > 0) { | |
| commands->NextData<uint8_t>(cmd->size); | |
| } | |
| break; | |
| } | |
| case Command::SetIndexBuffer: | |
| commands->NextCommand<SetIndexBufferCmd>(); | |
| break; | |
| case Command::SetVertexBuffer: { | |
| commands->NextCommand<SetVertexBufferCmd>(); | |
| break; | |
| } | |
| case Command::WriteBuffer: | |
| commands->NextCommand<WriteBufferCmd>(); | |
| break; | |
| case Command::WriteTimestamp: { | |
| commands->NextCommand<WriteTimestampCmd>(); | |
| break; | |
| } | |
| } | |
| } | |
| const char* AddNullTerminatedString(CommandAllocator* allocator, StringView s, uint32_t* length) { | |
| std::string_view view = s; | |
| *length = view.length(); | |
| // Include extra null-terminator character. The string_view may not be null-terminated. It also | |
| // may already have a null-terminator inside of it, in which case adding the null-terminator is | |
| // unnecessary. However, this is unlikely, so always include the extra character. | |
| char* out = allocator->AllocateData<char>(view.length() + 1); | |
| memcpy(out, view.data(), view.length()); | |
| out[view.length()] = '\0'; | |
| return out; | |
| } | |
| TimestampWrites::TimestampWrites() = default; | |
| TimestampWrites::~TimestampWrites() = default; | |
| BeginComputePassCmd::BeginComputePassCmd() = default; | |
| BeginComputePassCmd::~BeginComputePassCmd() = default; | |
| BeginOcclusionQueryCmd::BeginOcclusionQueryCmd() = default; | |
| BeginOcclusionQueryCmd::~BeginOcclusionQueryCmd() = default; | |
| RenderPassColorAttachmentInfo::RenderPassColorAttachmentInfo() = default; | |
| RenderPassColorAttachmentInfo::~RenderPassColorAttachmentInfo() = default; | |
| RenderPassStorageAttachmentInfo::RenderPassStorageAttachmentInfo() = default; | |
| RenderPassStorageAttachmentInfo::~RenderPassStorageAttachmentInfo() = default; | |
| RenderPassDepthStencilAttachmentInfo::RenderPassDepthStencilAttachmentInfo() = default; | |
| RenderPassDepthStencilAttachmentInfo::~RenderPassDepthStencilAttachmentInfo() = default; | |
| BeginRenderPassCmd::BeginRenderPassCmd() = default; | |
| BeginRenderPassCmd::~BeginRenderPassCmd() = default; | |
| BufferCopy::BufferCopy() = default; | |
| BufferCopy::~BufferCopy() = default; | |
| TextureCopy::TextureCopy() = default; | |
| TextureCopy::TextureCopy(const TextureCopy&) = default; | |
| TextureCopy& TextureCopy::operator=(const TextureCopy&) = default; | |
| TextureCopy::~TextureCopy() = default; | |
| CopyBufferToBufferCmd::CopyBufferToBufferCmd() = default; | |
| CopyBufferToBufferCmd::~CopyBufferToBufferCmd() = default; | |
| DispatchIndirectCmd::DispatchIndirectCmd() = default; | |
| DispatchIndirectCmd::~DispatchIndirectCmd() = default; | |
| DrawIndirectCmd::DrawIndirectCmd() = default; | |
| DrawIndirectCmd::~DrawIndirectCmd() = default; | |
| MultiDrawIndirectCmd::MultiDrawIndirectCmd() = default; | |
| MultiDrawIndirectCmd::~MultiDrawIndirectCmd() = default; | |
| EndComputePassCmd::EndComputePassCmd() = default; | |
| EndComputePassCmd::~EndComputePassCmd() = default; | |
| EndOcclusionQueryCmd::EndOcclusionQueryCmd() = default; | |
| EndOcclusionQueryCmd::~EndOcclusionQueryCmd() = default; | |
| EndRenderPassCmd::EndRenderPassCmd() = default; | |
| EndRenderPassCmd::~EndRenderPassCmd() = default; | |
| ClearBufferCmd::ClearBufferCmd() = default; | |
| ClearBufferCmd::~ClearBufferCmd() = default; | |
| ResolveQuerySetCmd::ResolveQuerySetCmd() = default; | |
| ResolveQuerySetCmd::~ResolveQuerySetCmd() = default; | |
| SetComputePipelineCmd::SetComputePipelineCmd() = default; | |
| SetComputePipelineCmd::~SetComputePipelineCmd() = default; | |
| SetRenderPipelineCmd::SetRenderPipelineCmd() = default; | |
| SetRenderPipelineCmd::~SetRenderPipelineCmd() = default; | |
| SetBindGroupCmd::SetBindGroupCmd() = default; | |
| SetBindGroupCmd::~SetBindGroupCmd() = default; | |
| SetImmediateDataCmd::SetImmediateDataCmd() = default; | |
| SetImmediateDataCmd::~SetImmediateDataCmd() = default; | |
| SetIndexBufferCmd::SetIndexBufferCmd() = default; | |
| SetIndexBufferCmd::~SetIndexBufferCmd() = default; | |
| SetVertexBufferCmd::SetVertexBufferCmd() = default; | |
| SetVertexBufferCmd::~SetVertexBufferCmd() = default; | |
| WriteBufferCmd::WriteBufferCmd() = default; | |
| WriteBufferCmd::~WriteBufferCmd() = default; | |
| WriteTimestampCmd::WriteTimestampCmd() = default; | |
| WriteTimestampCmd::~WriteTimestampCmd() = default; | |
| } // namespace dawn::native |