| // Copyright 2025 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/webgpu/QueueWGPU.h" | |
| #include <vector> | |
| #include "dawn/native/Queue.h" | |
| #include "dawn/native/webgpu/BufferWGPU.h" | |
| #include "dawn/native/webgpu/CommandBufferWGPU.h" | |
| #include "dawn/native/webgpu/DeviceWGPU.h" | |
| namespace dawn::native::webgpu { | |
| // static | |
| ResultOrError<Ref<Queue>> Queue::Create(Device* device, const QueueDescriptor* descriptor) { | |
| return AcquireRef(new Queue(device, descriptor)); | |
| } | |
| Queue::Queue(Device* device, const QueueDescriptor* descriptor) | |
| : QueueBase(device, descriptor), | |
| mInnerQueue(device->wgpu.deviceGetQueue(device->GetInnerHandle())) {} | |
| Queue::~Queue() { | |
| if (mInnerQueue) { | |
| ToBackend(GetDevice())->wgpu.queueRelease(mInnerQueue); | |
| mInnerQueue = nullptr; | |
| } | |
| } | |
| MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) { | |
| if (commandCount == 0 || commands == nullptr) { | |
| return {}; | |
| } | |
| auto& wgpu = ToBackend(GetDevice())->wgpu; | |
| std::vector<WGPUCommandBuffer> innerCommandBuffers(commandCount); | |
| for (uint32_t i = 0; i < commandCount; ++i) { | |
| innerCommandBuffers[i] = ToBackend(commands[i])->Encode(); | |
| } | |
| wgpu.queueSubmit(mInnerQueue, commandCount, innerCommandBuffers.data()); | |
| for (uint32_t i = 0; i < commandCount; ++i) { | |
| wgpu.commandBufferRelease(innerCommandBuffers[i]); | |
| } | |
| return {}; | |
| } | |
| MaybeError Queue::WriteBufferImpl(BufferBase* buffer, | |
| uint64_t bufferOffset, | |
| const void* data, | |
| size_t size) { | |
| auto innerBuffer = ToBackend(buffer)->GetInnerHandle(); | |
| ToBackend(GetDevice()) | |
| ->wgpu.queueWriteBuffer(mInnerQueue, innerBuffer, bufferOffset, data, size); | |
| return {}; | |
| } | |
| ResultOrError<ExecutionSerial> Queue::CheckAndUpdateCompletedSerials() { | |
| // TODO(crbug.com/413053623): finish implementing WebGPU backend. | |
| return GetLastSubmittedCommandSerial(); | |
| } | |
| void Queue::ForceEventualFlushOfCommands() { | |
| DAWN_UNREACHABLE(); | |
| } | |
| bool Queue::HasPendingCommands() const { | |
| return false; | |
| } | |
| MaybeError Queue::SubmitPendingCommands() { | |
| return {}; | |
| } | |
| ResultOrError<bool> Queue::WaitForQueueSerial(ExecutionSerial serial, Nanoseconds timeout) { | |
| return DAWN_UNIMPLEMENTED_ERROR("webgpu::Queue implementation is incomplete."); | |
| } | |
| MaybeError Queue::WaitForIdleForDestruction() { | |
| return {}; | |
| } | |
| } // namespace dawn::native::webgpu |