| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/dawn/node/ManualConstructors.h" |
| |
| namespace wgpu::interop { |
| |
| ManualConstructors::ManualConstructors(Napi::Env env) { |
| // Define GPUUncapturedErrorEvent as a JavaScript object because it |
| // must inherit from Event otherwise it can not be passed to an EventTarget |
| // and this is apparently impossible in Napi if it's a C++ based object. |
| const char* gpuUncapturedErrorEventJs = R"( |
| (function() { |
| return class GPUUncapturedErrorEvent extends Event { |
| constructor(type, eventInitDict) { |
| super(type, eventInitDict); |
| if (!eventInitDict || eventInitDict.error === undefined) { |
| throw new TypeError("Failed to construct 'GPUUncapturedErrorEvent': Required member 'error' in 'eventInitDict' is undefined."); |
| } |
| this.error = eventInitDict.error; |
| } |
| }; |
| })())"; |
| Napi::Value gpuUncapturedErrorEvent_value = |
| env.RunScript(Napi::String::New(env, gpuUncapturedErrorEventJs)); |
| GPUUncapturedErrorEvent_ctor = |
| Napi::Persistent(gpuUncapturedErrorEvent_value.As<Napi::Function>()); |
| |
| // Lookup the DOMException class |
| Napi::Object global = env.Global(); |
| DOMException_ctor = Napi::Persistent(global.Get("DOMException").As<Napi::Function>()); |
| |
| // Lookup the EventTarget class |
| EventTarget_ctor = Napi::Persistent(global.Get("EventTarget").As<Napi::Function>()); |
| |
| // Define GPUUncapturedErrorEvent as a JavaScript object because it |
| // must inherit from Event otherwise it can not be passed to an EventTarget |
| // and this is apparently impossible in Napi if it's a C++ based object. |
| // We have to pass in the DOMException constructor from above so we first |
| // generate a function we can pass it to using RunScript. We then call |
| // that function and pass in the DOMException constructor so we can |
| // make a class that extends it. |
| const char* gpuPipelineErrorJs = R"( |
| (function() { |
| return class GPUPipelineError extends DOMException { |
| constructor(message, gpuPipelineErrorInit) { |
| super(message, "GPUPipelineError"); |
| if (!gpuPipelineErrorInit || gpuPipelineErrorInit.reason === undefined) { |
| throw new TypeError("Failed to construct 'GPUPipelineError': Required member 'reason' in 'gpuPipelineErrorInit' is undefined."); |
| } |
| this.reason = gpuPipelineErrorInit.reason; |
| } |
| }; |
| })())"; |
| Napi::Value gpuPipelineError_value = env.RunScript(Napi::String::New(env, gpuPipelineErrorJs)); |
| GPUPipelineError_ctor = Napi::Persistent(gpuPipelineError_value.As<Napi::Function>()); |
| } |
| |
| } // namespace wgpu::interop |