| commit | 6b131ac89ed82575881a9acaf7bccb68d8fb3351 | [log] [tgz] |
|---|---|---|
| author | François Beaufort <beaufort.francois@gmail.com> | Wed Jul 02 01:09:41 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 02 01:09:41 2025 -0700 |
| tree | c3f0918dd4a9037c717e9633408f0c26a9f52a2f | |
| parent | 1983cf51400de7bd1f932dabece540e770c35f34 [diff] |
Differentiate texture view defaulted from texture labels Bug: 425906323 Change-Id: Ica582cb3604740d6c8c7c2161d1e0259cece858a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248274 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.