| // Copyright 2025 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <cstdint> | |
| #include <numeric> | |
| #include <string> | |
| #include <vector> | |
| #include "dawn/tests/DawnTest.h" | |
| #include "dawn/utils/WGPUHelpers.h" | |
| namespace dawn { | |
| namespace { | |
| class PolyfillBuiltinSimpleTests : public DawnTest { | |
| public: | |
| wgpu::Buffer CreateBuffer(const std::vector<uint32_t>& data, | |
| wgpu::BufferUsage usage = wgpu::BufferUsage::Storage | | |
| wgpu::BufferUsage::CopySrc) { | |
| uint64_t bufferSize = static_cast<uint64_t>(data.size() * sizeof(uint32_t)); | |
| return utils::CreateBufferFromData(device, data.data(), bufferSize, usage); | |
| } | |
| wgpu::Buffer CreateBuffer(const uint32_t count, | |
| const uint32_t default_val = 0, | |
| wgpu::BufferUsage usage = wgpu::BufferUsage::Storage | | |
| wgpu::BufferUsage::CopySrc) { | |
| return CreateBuffer(std::vector<uint32_t>(count, default_val), usage); | |
| } | |
| wgpu::ComputePipeline CreateComputePipeline( | |
| const std::string& shader, | |
| const char* entryPoint = nullptr, | |
| const std::vector<wgpu::ConstantEntry>* constants = nullptr) { | |
| wgpu::ComputePipelineDescriptor csDesc; | |
| csDesc.compute.module = utils::CreateShaderModule(device, shader.c_str()); | |
| csDesc.compute.entryPoint = entryPoint; | |
| if (constants) { | |
| csDesc.compute.constants = constants->data(); | |
| csDesc.compute.constantCount = constants->size(); | |
| } | |
| return device.CreateComputePipeline(&csDesc); | |
| } | |
| }; | |
| TEST_P(PolyfillBuiltinSimpleTests, ScalarizeClampBuiltinNanComponent) { | |
| // Some devices (Adreno) do not handle nan's correctly for the clamp function | |
| // This test will fail on those devices without the builtin polyfill/scalarize | |
| // applied. See: crbug.com/407109052 | |
| std::string kShaderCode = R"( | |
| @group(0) @binding(0) var<storage, read_write> in_out : array<u32, 2>; | |
| @compute @workgroup_size(1) | |
| fn main() { | |
| var zero = f32(in_out[0]); | |
| var x = vec2(0.0/zero, 1.0); | |
| var q = clamp(x, vec2(0.0), vec2(1.0)); | |
| in_out[1] = u32(q.y); | |
| } | |
| )"; | |
| wgpu::ComputePipeline pipeline = CreateComputePipeline(kShaderCode); | |
| uint32_t kDefaultVal = 0; | |
| wgpu::Buffer output = CreateBuffer(2, kDefaultVal); | |
| wgpu::BindGroup bindGroup = | |
| utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, output}}); | |
| wgpu::CommandBuffer commands; | |
| { | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); | |
| pass.SetPipeline(pipeline); | |
| pass.SetBindGroup(0, bindGroup); | |
| pass.DispatchWorkgroups(1); | |
| pass.End(); | |
| commands = encoder.Finish(); | |
| } | |
| queue.Submit(1, &commands); | |
| std::vector<uint32_t> expected = {0, 1}; | |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), output, 0, expected.size()); | |
| } | |
| TEST_P(PolyfillBuiltinSimpleTests, ScalarizeClampBuiltin) { | |
| // Basic correctness test for scalariztion of clamp. | |
| std::string kShaderCode = R"( | |
| @group(0) @binding(0) var<storage, read_write> in_out : array<u32, 2>; | |
| @compute @workgroup_size(1) | |
| fn main() { | |
| var x = vec2(5.0, -2.0); | |
| var q = clamp(x, vec2(0.0), vec2(1.0)); | |
| in_out[0] = u32(q.x); | |
| in_out[1] = u32(q.y); | |
| } | |
| )"; | |
| wgpu::ComputePipeline pipeline = CreateComputePipeline(kShaderCode); | |
| uint32_t kDefaultVal = 0; | |
| wgpu::Buffer output = CreateBuffer(2, kDefaultVal); | |
| wgpu::BindGroup bindGroup = | |
| utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, output}}); | |
| wgpu::CommandBuffer commands; | |
| { | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); | |
| pass.SetPipeline(pipeline); | |
| pass.SetBindGroup(0, bindGroup); | |
| pass.DispatchWorkgroups(1); | |
| pass.End(); | |
| commands = encoder.Finish(); | |
| } | |
| queue.Submit(1, &commands); | |
| std::vector<uint32_t> expected = {1, 0}; | |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), output, 0, expected.size()); | |
| } | |
| TEST_P(PolyfillBuiltinSimpleTests, ScalarizeMinMaxBuiltin) { | |
| // Basic correctness test for scalariztion of min and max. | |
| std::string kShaderCode = R"( | |
| @group(0) @binding(0) var<storage, read_write> in_out : array<u32, 2>; | |
| @compute @workgroup_size(1) | |
| fn main() { | |
| var x = vec2(5.0, -2.0); | |
| var q = min(vec2(3.0), max(x, vec2(2.0))); | |
| in_out[0] = u32(q.x); | |
| in_out[1] = u32(q.y); | |
| } | |
| )"; | |
| wgpu::ComputePipeline pipeline = CreateComputePipeline(kShaderCode); | |
| uint32_t kDefaultVal = 0; | |
| wgpu::Buffer output = CreateBuffer(2, kDefaultVal); | |
| wgpu::BindGroup bindGroup = | |
| utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, output}}); | |
| wgpu::CommandBuffer commands; | |
| { | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); | |
| pass.SetPipeline(pipeline); | |
| pass.SetBindGroup(0, bindGroup); | |
| pass.DispatchWorkgroups(1); | |
| pass.End(); | |
| commands = encoder.Finish(); | |
| } | |
| queue.Submit(1, &commands); | |
| std::vector<uint32_t> expected = {3, 2}; | |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), output, 0, expected.size()); | |
| } | |
| DAWN_INSTANTIATE_TEST(PolyfillBuiltinSimpleTests, | |
| D3D12Backend(), | |
| D3D11Backend(), | |
| MetalBackend(), | |
| VulkanBackend(), | |
| D3D12Backend({"scalarize_max_min_clamp"}), | |
| MetalBackend({"scalarize_max_min_clamp"}), | |
| VulkanBackend({"scalarize_max_min_clamp"}), | |
| D3D11Backend({"scalarize_max_min_clamp"}), | |
| OpenGLESBackend()); | |
| } // anonymous namespace | |
| } // namespace dawn |