| commit | 05a48501aeacf83b9708eb51ad174ce56e97267e | [log] [tgz] |
|---|---|---|
| author | Diego Rodrigues <diejorarr@gmail.com> | Tue Jul 15 22:30:27 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 15 22:30:27 2025 -0700 |
| tree | 6af61ead3fd1f16b2e04b3cc85f257649e72256b | |
| parent | acc71a31b2d94ee35298accbf6b2e6388f4a01b4 [diff] |
[tint][ir] Support `texel_buffer` in the binary IR schema. Change-Id: Ic7535829ab8a9715f4a56bb50ae474080b0afa2c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/252415 Commit-Queue: Diego Rodrigues <diejorarr@gmail.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.