| commit | 1d46eca126c80542651d41036dec6b3ecbedfaae | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Jul 22 22:58:45 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 22 22:58:45 2025 -0700 |
| tree | 6d9f95bfc14a7e265d01582da4ad043442243ffc | |
| parent | c4ee15c8eda082cf3370bcfaed6d9d0c05bd2405 [diff] |
Roll ANGLE from b98d052511a1 to 1c245d908ff3 (7 revisions) https://chromium.googlesource.com/angle/angle.git/+log/b98d052511a1..1c245d908ff3 2025-07-23 syoussefi@chromium.org Fix ASTC emulation for array textures 2025-07-23 cnorthrop@google.com FrameCapture: Update context limits 2025-07-22 syoussefi@chromium.org Revert "Fix VK-GL-CTS build error" 2025-07-22 mpdenton@chromium.org ScalarizeVecAndMatConstructorArgs: cast for mat constructors 2025-07-22 mpdenton@chromium.org WGSL: implement == for vectors by wrapping in all() 2025-07-22 cclao@google.com Vulkan: Ensure FramebufferVk::mRasterizationSamples > 0 2025-07-22 neil.zhang@arm.com Enable test ImageTestES3.SourceYUVAHBTargetExternalCopySrc on Pixel 6 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,cwallez@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: cwallez@google.com Change-Id: I328b974475d6e8fb8c910734c1d1eb165f1df2d8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/254276 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.