| commit | a484cbe59e41b1c425e6e6d1b55ec75babe7036b | [log] [tgz] |
|---|---|---|
| author | shaoboyan <shaoboyan@microsoft.com> | Mon Aug 04 01:12:00 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 04 01:12:00 2025 -0700 |
| tree | f679a1366c544465709e87eca3b95d96dcad03b7 | |
| parent | 0b095928b31253ffc9684e460e08cc5710c2c21c [diff] |
Run ArrayLengthFromImmediates in MSL Raise This CL adds ArrayLengthFromImmediates support to MSL raise. It allows MSL using immediate block to store storage buffer sizes for array length. Bug:366291600 Change-Id: I6f7e5b843d2cd8d9f42d180f2e0b7daff4ea2534 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/253934 Commit-Queue: Shaobo Yan <shaoboyan@microsoft.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.