| commit | b57e91312bf764061bf908241fd8af72f3f0f181 | [log] [tgz] |
|---|---|---|
| author | Lokbondo Kung <lokokung@google.com> | Tue Aug 19 02:28:35 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 19 02:28:35 2025 -0700 |
| tree | 574e58b2dcc1530eab0eeb8cb284ff41902dd6aa | |
| parent | 39d51512614d2edc7f1ecebdffac4ab778a0c88e [diff] |
[dawn][native] Splits WaitForIdleForDestruction into impl function. - Renames the existing WaitForIdleForDestruction function to WaitForIdleForDestructionImpl and implements the former in ExecutionQueue directly. This change is necessary for the follow up refactor change to handle callbacks in the case of waiting for idle. Bug: 430401631, 412761228 Change-Id: I57d29a1e54c1dbcd5bf8de5a7546449635453b26 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/256677 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.