commit | 06cca67af2e2d792df5288d97daec48387b1c4f6 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Sep 05 23:33:48 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 05 23:33:48 2025 -0700 |
tree | ab56f46290ef7479a3b83a91c2fd612af4473e79 | |
parent | 366966beb6adfd15fbf46bc15b2b759cfcc7637b [diff] |
Roll DirectX Shader Compiler from 7ed2d26f986c to eaf198f6f0e7 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/7ed2d26f986c..eaf198f6f0e7 2025-09-05 alexsepkowski@gmail.com [Bug] Execution Tests: Long Vector tests aren't parsing scalar flags for AsType op tests (#7738) 2025-09-05 spall@planetbauer.com Update Validator to reject 16 bit IsSpecialFloat overload before SM6.9 (#7736) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC dsinclair@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: I5ddee25e70a0bf1a502c359e5578863557dc3014 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/260934 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.