| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <utility> | |
| #include <vector> | |
| #include "dawn/native/BindGroupLayout.h" | |
| #include "dawn/native/Device.h" | |
| #include "dawn/native/dawn_platform.h" | |
| #include "dawn/tests/DawnTest.h" | |
| #include "dawn/utils/WGPUHelpers.h" | |
| namespace dawn { | |
| namespace { | |
| class InternalStorageBufferBindingTests : public DawnTest { | |
| protected: | |
| static constexpr uint32_t kNumValues = 4; | |
| static constexpr uint32_t kIterations = 4; | |
| void SetUp() override { | |
| DawnTest::SetUp(); | |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); | |
| } | |
| wgpu::ComputePipeline CreateComputePipelineWithInternalStorage() { | |
| wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( | |
| struct Buf { | |
| data : array<u32, 4> | |
| } | |
| @group(0) @binding(0) var<storage, read_write> buf : Buf; | |
| @compute @workgroup_size(1) | |
| fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) { | |
| buf.data[GlobalInvocationID.x] = buf.data[GlobalInvocationID.x] + 0x1234u; | |
| } | |
| )"); | |
| // Create binding group layout with internal storage buffer binding type | |
| native::BindGroupLayoutEntry bglEntry; | |
| bglEntry.binding = 0; | |
| bglEntry.buffer.type = native::kInternalStorageBufferBinding; | |
| bglEntry.visibility = wgpu::ShaderStage::Compute; | |
| native::BindGroupLayoutDescriptor bglDesc; | |
| bglDesc.entryCount = 1; | |
| bglDesc.entries = &bglEntry; | |
| native::DeviceBase* nativeDevice = native::FromAPI(device.Get()); | |
| Ref<native::BindGroupLayoutBase> bglRef = | |
| nativeDevice->CreateBindGroupLayout(&bglDesc, true).AcquireSuccess(); | |
| wgpu::BindGroupLayout bgl = | |
| wgpu::BindGroupLayout::Acquire(native::ToAPI(ReturnToAPI(std::move(bglRef)))); | |
| // Create pipeline layout | |
| wgpu::PipelineLayoutDescriptor plDesc; | |
| plDesc.bindGroupLayoutCount = 1; | |
| plDesc.bindGroupLayouts = &bgl; | |
| wgpu::PipelineLayout layout = device.CreatePipelineLayout(&plDesc); | |
| wgpu::ComputePipelineDescriptor pipelineDesc = {}; | |
| pipelineDesc.layout = layout; | |
| pipelineDesc.compute.module = module; | |
| return device.CreateComputePipeline(&pipelineDesc); | |
| } | |
| }; | |
| // Test that query resolve buffer can be bound as internal storage buffer, multiple dispatches to | |
| // increment values in the query resolve buffer are synchronized. | |
| TEST_P(InternalStorageBufferBindingTests, QueryResolveBufferBoundAsInternalStorageBuffer) { | |
| std::vector<uint32_t> data(kNumValues, 0); | |
| std::vector<uint32_t> expected(kNumValues, 0x1234u * kIterations); | |
| uint64_t bufferSize = static_cast<uint64_t>(data.size() * sizeof(uint32_t)); | |
| wgpu::Buffer buffer = | |
| utils::CreateBufferFromData(device, data.data(), bufferSize, | |
| wgpu::BufferUsage::QueryResolve | wgpu::BufferUsage::CopySrc); | |
| wgpu::ComputePipeline pipeline = CreateComputePipelineWithInternalStorage(); | |
| wgpu::BindGroup bindGroup = | |
| utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, buffer, 0, bufferSize}}); | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); | |
| pass.SetPipeline(pipeline); | |
| pass.SetBindGroup(0, bindGroup); | |
| for (uint32_t i = 0; i < kIterations; ++i) { | |
| pass.DispatchWorkgroups(kNumValues); | |
| } | |
| pass.End(); | |
| wgpu::CommandBuffer commands = encoder.Finish(); | |
| queue.Submit(1, &commands); | |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), buffer, 0, kNumValues); | |
| } | |
| DAWN_INSTANTIATE_TEST(InternalStorageBufferBindingTests, | |
| D3D12Backend(), | |
| MetalBackend(), | |
| VulkanBackend()); | |
| } // anonymous namespace | |
| } // namespace dawn |