| commit | 6465777738b6a804ff090b3cc382d8b5706a5809 | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Thu Oct 16 19:26:23 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 16 19:26:23 2025 -0700 |
| tree | a8cf0d60e9decf7a40fe2474efc25c253ea9d063 | |
| parent | 417b58807f2c5695bf53151ef4735d35b63c0ee5 [diff] |
Add Texture and WriteTexture command support. Bug: 413053623 Change-Id: I6a6a69646504ca97a1ca224c5f308d2c5e9d1f4b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/266275 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.