| commit | fb7f9cb1dd24cf2c4f49e36076f801351ef8a096 | [log] [tgz] |
|---|---|---|
| author | Jim Blackler <jimblackler@google.com> | Sun Oct 26 13:08:42 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sun Oct 26 13:08:42 2025 -0700 |
| tree | 599c419492752c27c7f698aef85e51a2855de81f | |
| parent | a4d22f2464aeb5c8271e915664bdb9910fcaf2df [diff] |
Kotlin: fix build warning The nullability check is not needed. Bug: b/449244065 Change-Id: Icb267307aa87cd85961cd6849cad23ee153d9acd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/268894 Reviewed-by: Ria Singhla <rsinghla@google.com> Commit-Queue: Ria Singhla <rsinghla@google.com> Auto-Submit: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.