| commit | ec9cc30a0847f1f485549915bb952d0dfcdbc7b2 | [log] [tgz] |
|---|---|---|
| author | Ryan Harrison <rharrison@chromium.org> | Wed Oct 29 10:56:09 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 29 10:56:09 2025 -0700 |
| tree | 17df44c941f00bd4692a0f9cf5f796f444751a8d | |
| parent | 649f7def9235119d47f4976841d22a6c46a71e2b [diff] |
[cmake] Only require DXC for fuzzers if being explicitly built Matches GN behaviour, https://dawn-review.googlesource.com/c/dawn/+/239254, and prevents unexpected linking issues when building HLSL writer. Fixes: 455606190 Change-Id: Iea616167c9f75a983998afe79a6da07865ef7bf6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/269634 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.