blob: 026c393898b1f22671e2e6d99b41f0678daf3287 [file] [edit]
// Copyright 2025 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <algorithm>
#include <cstdint>
#include <map>
#include <set>
#include <string>
#include <vector>
#include "dawn/common/LinkedList.h"
#include "dawn/tests/DawnTest.h"
#include "dawn/utils/ComboLimits.h"
#include "webgpu/webgpu_cpp.h"
// The purpose of these tests is to prevent regressions of features and limits on architectures that
// are known to have these supported capabilities.
//
// Why? Because of the nature of feature/limit support in WebGPU we can easily accidentally drop
// (regress) optional capabilities for specific devices and dawn/CTS testing machinery and even
// external webgpu clients will respond gracefully. We (dawn) never want to silently regress
// features on critical platforms. If we are regressing it should be a deliberate decision which may
// involve changes to the tests below.
//
// How? Currently it is difficult to know our features/limit support for all hardware (could even be
// driver version dependent). So here we conservatively assert that specific architectures have
// specific features/limits.
//
// When? This file may need to be updated with new conservative tests if the CQ changes hardware or
// if we have deliberately chosen to regress specific features/limits on some devices.
//
// Not an official dawn/webgpu resource but this page can provide insights into features/limits:
// https://web3dsurvey.com/webgpu
namespace dawn {
namespace {
using TierArchInfoTestBase = DawnTestWithParams<>;
class TierArchInfoTest_TieredMaxLimits : public TierArchInfoTestBase {
protected:
bool GetRequireUseTieredLimits() override { return true; }
void GetRequiredLimits(const dawn::utils::ComboLimits& supported,
dawn::utils::ComboLimits& required) override {
supported.UnlinkedCopyTo(&required);
}
std::string GetFullParamString(int alternate = 0) {
std::stringstream param_names_all;
param_names_all << this->GetParam();
DawnTestBase::PrintToStringParamName param_printer{""};
std::string full_param =
param_printer.SanitizeParamName(param_names_all.str(), this->GetAdapterProperties(), 0);
if (alternate != 0) {
full_param += "_alt";
full_param += std::to_string(alternate);
}
return full_param;
}
std::string FeatureNameToString(wgpu::FeatureName f) {
std::stringstream feature_name;
feature_name << f;
auto feature_name_string = feature_name.str();
std::string prefix = "FeatureName::";
if (feature_name_string.find(prefix) == std::string::npos) {
return feature_name_string;
}
return feature_name_string.substr(prefix.size());
}
};
#define ENUM_LIST_LIMITS \
/* field name */ \
ENUM_LIMIT_PROPERTY(maxTextureDimension1D) \
ENUM_LIMIT_PROPERTY(maxTextureDimension2D) \
ENUM_LIMIT_PROPERTY(maxTextureDimension3D) \
ENUM_LIMIT_PROPERTY(maxTextureArrayLayers) \
ENUM_LIMIT_PROPERTY(maxBindGroups) \
ENUM_LIMIT_PROPERTY(maxBindGroupsPlusVertexBuffers) \
ENUM_LIMIT_PROPERTY(maxBindingsPerBindGroup) \
ENUM_LIMIT_PROPERTY(maxDynamicUniformBuffersPerPipelineLayout) \
ENUM_LIMIT_PROPERTY(maxDynamicStorageBuffersPerPipelineLayout) \
ENUM_LIMIT_PROPERTY(maxSampledTexturesPerShaderStage) \
ENUM_LIMIT_PROPERTY(maxSamplersPerShaderStage) \
ENUM_LIMIT_PROPERTY(maxStorageBuffersPerShaderStage) \
ENUM_LIMIT_PROPERTY(maxStorageTexturesPerShaderStage) \
ENUM_LIMIT_PROPERTY(maxUniformBuffersPerShaderStage) \
ENUM_LIMIT_PROPERTY(maxUniformBufferBindingSize) \
ENUM_LIMIT_PROPERTY(maxStorageBufferBindingSize) \
ENUM_LIMIT_PROPERTY(minUniformBufferOffsetAlignment) \
ENUM_LIMIT_PROPERTY(minStorageBufferOffsetAlignment) \
ENUM_LIMIT_PROPERTY(maxVertexBuffers) \
ENUM_LIMIT_PROPERTY(maxBufferSize) \
ENUM_LIMIT_PROPERTY(maxVertexAttributes) \
ENUM_LIMIT_PROPERTY(maxVertexBufferArrayStride) \
ENUM_LIMIT_PROPERTY(maxInterStageShaderVariables) \
ENUM_LIMIT_PROPERTY(maxColorAttachments) \
ENUM_LIMIT_PROPERTY(maxColorAttachmentBytesPerSample) \
ENUM_LIMIT_PROPERTY(maxComputeWorkgroupStorageSize) \
ENUM_LIMIT_PROPERTY(maxComputeInvocationsPerWorkgroup) \
ENUM_LIMIT_PROPERTY(maxComputeWorkgroupSizeX) \
ENUM_LIMIT_PROPERTY(maxComputeWorkgroupSizeY) \
ENUM_LIMIT_PROPERTY(maxComputeWorkgroupSizeZ) \
ENUM_LIMIT_PROPERTY(maxComputeWorkgroupsPerDimension) \
ENUM_LIMIT_PROPERTY(maxImmediateSize) \
ENUM_LIMIT_PROPERTY(maxStorageBuffersInVertexStage) \
ENUM_LIMIT_PROPERTY(maxStorageTexturesInVertexStage) \
ENUM_LIMIT_PROPERTY(maxStorageBuffersInFragmentStage) \
ENUM_LIMIT_PROPERTY(maxStorageTexturesInFragmentStage)
static const int kNumElements =
#define ENUM_LIMIT_PROPERTY(fieldName) 1 +
ENUM_LIST_LIMITS + 0;
#undef ENUM_LIMIT_PROPERTY
static_assert(
kNumElements == utils::ComboLimits::kMemberCount,
"Combo limits structure has a different number of limits than the above ENUM_LIST_LIMITS");
TEST_P(TierArchInfoTest_TieredMaxLimits, ExhaustiveTestAllFields) {
// SwiftShader will return a lower limit than any modern device on CQ.
DAWN_TEST_UNSUPPORTED_IF(IsSwiftshader());
std::map<std::string, std::array<uint64_t, kNumElements>> device_map;
// clang-format off
{
// AMD
device_map["Metal_AMD_Radeon_Pro_5300M"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Metal_AMD_Radeon_Pro_555X"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 0, 10, 8, 10, 8,};
device_map["Metal_AMD_Radeon_Pro_555X_alt1"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Metal_AMD_Radeon_Pro_560X"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
// Apple
device_map["Metal_Apple_M2"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 4294967292, 256, 256, 8, 4294967296, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
// ARM
device_map["OpenGLES_Mali_G78_compat"] = { 8192, 8192, 2048, 256, 4, 24, 1000, 8, 4, 16, 16, 8, 4, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 16, 8, 32, 32768, 256, 256, 256, 64, 65535, 0, 0, 0, 4, 4,};
device_map["OpenGLES_Mali_G78_compat_alt1"] = { 8192, 8192, 2048, 256, 4, 24, 1000, 8, 4, 16, 16, 8, 4, 12, 65536, 268435456, 256, 256, 8, 2147483648, 30, 2048, 16, 8, 32, 32768, 256, 256, 256, 64, 65535, 0, 0, 0, 4, 4,};
device_map["Vulkan_Mali_G78"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 32, 32768, 256, 256, 256, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Vulkan_Mali_G78_alt1"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 268435456, 256, 256, 8, 4294967296, 30, 2048, 28, 8, 32, 32768, 256, 256, 256, 64, 65535, 64, 10, 8, 10, 8,};
// Intel
device_map["D3D11_Intel_R__UHD_Graphics_630"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["D3D12_Intel_R__UHD_Graphics_630"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Metal_Intel_R__UHD_Graphics_630"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["OpenGLES_ANGLE__Intel__Intel_R__UHD_Graphics_630__0x00009BC5__Direct3D11_vs_5_0_ps_5_0__D3D11_31_0_101_2127__compat"]
= { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 134217728, 256, 256, 8, 2147483648, 16, 2048, 16, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 0, 10, 8, 10, 8,};
device_map["Vulkan_Intel_R__UHD_Graphics_630"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 536870912, 256, 256, 8, 4294967296, 30, 2048, 28, 8, 32, 32768, 256, 256, 256, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Vulkan_Intel_R__UHD_Graphics_630__CML_GT2"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 8, 4, 16, 16, 10, 4, 12, 65536, 4294967292, 256, 256, 8, 4294967296, 16, 2048, 28, 8, 32, 65536, 256, 256, 256, 64, 65535, 64, 10, 4, 10, 4,};
device_map["D3D11_Intel_R__UHD_Graphics_770"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["D3D12_Intel_R__UHD_Graphics_770"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["OpenGLES_ANGLE__Intel__Intel_R__UHD_Graphics_770__0x00004680__Direct3D11_vs_5_0_ps_5_0__D3D11_31_0_101_5333__compat"]
= { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 134217728, 256, 256, 8, 2147483648, 16, 2048, 16, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 0, 10, 8, 10, 8,};
device_map["Vulkan_Intel_R__UHD_Graphics_770"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 536870912, 256, 256, 8, 4294967296, 30, 2048, 28, 8, 32, 32768, 256, 256, 256, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Vulkan_Intel_R__UHD_Graphics_770__ADL_S_GT1"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 8, 4, 16, 16, 10, 4, 12, 65536, 4294967292, 256, 256, 8, 4294967296, 16, 2048, 28, 8, 32, 65536, 1024, 1024, 1024, 64, 65535, 64, 10, 4, 10, 4,};
device_map["Vulkan_Intel_R__Iris_R__Xe_Graphics__TGL_GT2"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 8, 4, 16, 16, 10, 4, 12, 65536, 4294967292, 256, 256, 8, 4294967296, 16, 2048, 28, 8, 32, 65536, 1024, 1024, 1024, 64, 65535, 64, 10, 4, 10, 4,};
// llvmpipe
device_map["Vulkan_llvmpipe__LLVM_19_1_7__256_bits"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 134217728, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
// Microsoft
device_map["D3D11_Microsoft_Basic_Render_Driver_Integrated_GPU"]
= { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["D3D12_Microsoft_Basic_Render_Driver_Integrated_GPU"]
= { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
// NVIDIA
device_map["D3D11_NVIDIA_GeForce_GTX_1660"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["D3D12_NVIDIA_GeForce_GTX_1660"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Vulkan_GeForce_GTX_1660"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 2147483644, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 32, 49152, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["OpenGLES_ANGLE__NVIDIA__NVIDIA_GeForce_GTX_1660__0x00002184__Direct3D11_vs_5_0_ps_5_0__D3D11_31_0_15_4601__compat"]
= { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 134217728, 256, 256, 8, 2147483648, 16, 2048, 16, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 0, 10, 8, 10, 8,};
device_map["OpenGLES_ANGLE__NVIDIA__NVIDIA_GeForce_GTX_1660__0x00002184__Direct3D11_vs_5_0_ps_5_0__D3D11_32_0_15_7602__compat"]
= { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 134217728, 256, 256, 8, 2147483648, 16, 2048, 16, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 0, 10, 8, 10, 8,};
device_map["Vulkan_NVIDIA_GeForce_GTX_1660"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 4294967292, 256, 256, 8, 4294967296, 30, 2048, 28, 8, 32, 49152, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
// Qualcomm
device_map["OpenGLES_Adreno__TM__640_compat"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 8, 4, 16, 16, 8, 4, 12, 65536, 536870912, 256, 256, 8, 2147483648, 30, 2048, 16, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 0, 0, 4, 4, 4,};
device_map["Vulkan_Adreno__TM__640"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 536870912, 256, 256, 8, 1073741824, 30, 2048, 16, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["D3D11_Qualcomm_R__Adreno_TM__X1_85_GPU"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 134217728, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["D3D12_Qualcomm_R__Adreno_TM__X1_85_GPU"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 268435456, 256, 256, 8, 2147483648, 30, 2048, 28, 8, 128, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
device_map["Vulkan_Qualcomm_R__Adreno_TM__X1_85_GPU"] = { 16384, 16384, 2048, 2048, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 65536, 134217728, 256, 256, 8, 2147483648, 30, 2048, 16, 8, 32, 32768, 1024, 1024, 1024, 64, 65535, 64, 10, 8, 10, 8,};
// SwiftShader
device_map["OpenGLES_ANGLE__Google__Vulkan_1_3_0__SwiftShader_Device__Subzero___0x0000C0DE____SwiftShader_driver_5_0_0__compat"]
= { 8192, 8192, 2048, 256, 4, 24, 1000, 10, 8, 16, 16, 10, 8, 12, 16384, 1073741824, 256, 256, 8, 2147483648, 16, 2048, 16, 4, 32, 32768, 256, 256, 256, 64, 65535, 0, 10, 8, 10, 8,};
}
// clang-format on
auto& supported_limits = GetSupportedLimits();
// We need alternates mostly due to differences in driver versions.
// Some devices might be on one driver that supports limit X while others might be on a driver
// that supports limit Y.
// In the case of alternates we append a "_alt{n}" where n starts at 1 (first alternate).
bool encountered_error = false;
int alternate_index = 0;
bool has_next_alternate = true;
std::string full_param;
do {
encountered_error = false;
full_param = GetFullParamString(alternate_index);
auto iter_curr_limits = device_map.find(full_param);
alternate_index++;
has_next_alternate = device_map.contains(GetFullParamString(alternate_index));
if (iter_curr_limits == device_map.end()) {
// CQ bots will pass in '--test-launcher-bot-mode' as a command line parameter.
// In this case, we didn't find any results, so we want to make sure we report an error
// as this is a new CQ bot and we need to update the test results.
if (IsTestLauncherBotMode()) {
encountered_error = true;
} else {
// Skipping the test when the device params does not match limits us to only testing
// known CQ (and try) bots.
GTEST_SKIP();
}
}
int curr_idx = 0;
#define ENUM_LIMIT_PROPERTY(fieldName) \
if (!encountered_error && \
supported_limits.fieldName != static_cast<decltype(supported_limits.fieldName)>( \
(iter_curr_limits->second)[curr_idx])) { \
/* maybe the alternate will pass. Do not surface error.*/ \
if (!has_next_alternate) { \
EXPECT_EQ(supported_limits.fieldName, \
static_cast<decltype(supported_limits.fieldName)>( \
(iter_curr_limits->second)[curr_idx])); \
} \
/*Report first error only*/ \
encountered_error = true; \
} \
curr_idx++;
ENUM_LIST_LIMITS
#undef ENUM_LIMIT_PROPERTY
} while (has_next_alternate && encountered_error);
if (encountered_error) {
std::string expected_str =
"\n Mismatch found! The full set of correct limits for device are:\n "
"device_map[\"" +
full_param + "\"] = { " +
#define ENUM_LIMIT_PROPERTY(fieldName) " " + std::to_string(supported_limits.fieldName) + "," +
ENUM_LIST_LIMITS
#undef ENUM_LIMIT_PROPERTY
"};";
SCOPED_TRACE(expected_str);
EXPECT_FALSE(encountered_error);
}
}
TEST_P(TierArchInfoTest_TieredMaxLimits, ExhaustiveTestAllFeatures) {
// SwiftShader will return a lower limit than any modern device on CQ.
DAWN_TEST_UNSUPPORTED_IF(IsSwiftshader());
std::multimap<std::string, std::set<uint32_t>> device_map;
using enum wgpu::FeatureName;
std::set all_feature_enum = {
CoreFeaturesAndLimits,
DepthClipControl,
Depth32FloatStencil8,
TextureCompressionBC,
TextureCompressionBCSliced3D,
TextureCompressionETC2,
TextureCompressionASTC,
TextureCompressionASTCSliced3D,
TimestampQuery,
IndirectFirstInstance,
ShaderF16,
RG11B10UfloatRenderable,
BGRA8UnormStorage,
Float32Filterable,
Float32Blendable,
ClipDistances,
DualSourceBlending,
Subgroups,
TextureFormatsTier1,
TextureFormatsTier2,
PrimitiveIndex,
TextureComponentSwizzle,
DawnInternalUsages,
DawnMultiPlanarFormats,
DawnNative,
ChromiumExperimentalTimestampQueryInsidePasses,
ImplicitDeviceSynchronization,
TransientAttachments,
MSAARenderToSingleSampled,
D3D11MultithreadProtected,
ANGLETextureSharing,
PixelLocalStorageCoherent,
PixelLocalStorageNonCoherent,
Unorm16TextureFormats,
Snorm16TextureFormats,
MultiPlanarFormatExtendedUsages,
MultiPlanarFormatP010,
HostMappedPointer,
MultiPlanarRenderTargets,
MultiPlanarFormatNv12a,
FramebufferFetch,
BufferMapExtendedUsages,
AdapterPropertiesMemoryHeaps,
AdapterPropertiesD3D,
AdapterPropertiesVk,
R8UnormStorage,
DawnFormatCapabilities,
DawnDrmFormatCapabilities,
Norm16TextureFormats,
MultiPlanarFormatNv16,
MultiPlanarFormatNv24,
MultiPlanarFormatP210,
MultiPlanarFormatP410,
SharedTextureMemoryVkDedicatedAllocation,
SharedTextureMemoryAHardwareBuffer,
SharedTextureMemoryDmaBuf,
SharedTextureMemoryOpaqueFD,
SharedTextureMemoryZirconHandle,
SharedTextureMemoryDXGISharedHandle,
SharedTextureMemoryD3D11Texture2D,
SharedTextureMemoryIOSurface,
SharedTextureMemoryEGLImage,
SharedFenceVkSemaphoreOpaqueFD,
SharedFenceSyncFD,
SharedFenceVkSemaphoreZirconHandle,
SharedFenceDXGISharedHandle,
SharedFenceMTLSharedEvent,
SharedBufferMemoryD3D12Resource,
StaticSamplers,
YCbCrVulkanSamplers,
ShaderModuleCompilationOptions,
DawnLoadResolveTexture,
DawnPartialLoadResolveTexture,
MultiDrawIndirect,
DawnTexelCopyBufferRowAlignment,
FlexibleTextureViews,
ChromiumExperimentalSubgroupMatrix,
SharedFenceEGLSync,
DawnDeviceAllocatorControl,
ChromiumExperimentalBindless,
AdapterPropertiesWGPU,
SharedBufferMemoryD3D12SharedMemoryFileMappingHandle,
SharedTextureMemoryD3D12Resource,
};
auto AddDevice = [&](const std::vector<int>& vec, std::string device_str) {
std::set<uint32_t> device_set;
size_t vec_idx = 0;
if (all_feature_enum.size() != vec.size()) {
std::string msg =
"All feature set (all_feature_enum) does not have the same size at input vector "
"for " +
device_str;
SCOPED_TRACE(msg);
EXPECT_FALSE(true);
return;
}
for (auto& each : all_feature_enum) {
if (vec[vec_idx] == 1) {
// Internal storage is feature id enum
device_set.insert(static_cast<uint32_t>(each));
}
vec_idx++;
}
device_map.insert({device_str, device_set});
};
// clang-format off
{
// AMD
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 }, "Metal_AMD_Radeon_Pro_5300M");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 }, "Metal_AMD_Radeon_Pro_555X");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 }, "Metal_AMD_Radeon_Pro_560X");
// Apple
AddDevice({1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0 }, "Metal_Apple_M2");
// ARM
// Intel
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, "D3D11_Intel_R__UHD_Graphics_630");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1 }, "D3D12_Intel_R__UHD_Graphics_630");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1 }, "D3D12_Intel_R__UHD_Graphics_630");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 }, "Metal_Intel_R__UHD_Graphics_630");
AddDevice({0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, "OpenGLES_ANGLE__Intel__Intel_R__UHD_Graphics_630__0x00009BC5__Direct3D11_vs_5_0_ps_5_0__D3D11_31_0_101_2127__compat");
AddDevice({1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_Intel_R__UHD_Graphics_630");
AddDevice({1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_Intel_R__UHD_Graphics_630__CML_GT2");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, "D3D11_Intel_R__UHD_Graphics_770");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, "D3D11_Intel_R__UHD_Graphics_770");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1 }, "D3D12_Intel_R__UHD_Graphics_770");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1 }, "D3D12_Intel_R__UHD_Graphics_770");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1 }, "D3D12_Intel_R__UHD_Graphics_770");
AddDevice({0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, "OpenGLES_ANGLE__Intel__Intel_R__UHD_Graphics_770__0x00004680__Direct3D11_vs_5_0_ps_5_0__D3D11_31_0_101_5333__compat");
AddDevice({0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, "OpenGLES_ANGLE__Intel__Intel_R__UHD_Graphics_770__0x00004680__Direct3D11_vs_5_0_ps_5_0__D3D11_31_0_101_5333__compat");
AddDevice({1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_Intel_R__UHD_Graphics_770");
AddDevice({1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_Intel_R__UHD_Graphics_770__ADL_S_GT1");
AddDevice({1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_Intel_R__Iris_R__Xe_Graphics__TGL_GT2");
AddDevice({1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_Intel_R__Iris_R__Xe_Graphics__TGL_GT2");
// llvmpipe
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_llvmpipe__LLVM_19_1_7__256_bits");
// Microsoft
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, "D3D11_Microsoft_Basic_Render_Driver_Integrated_GPU");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1 }, "D3D12_Microsoft_Basic_Render_Driver_Integrated_GPU");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1 }, "D3D12_Microsoft_Basic_Render_Driver_Integrated_GPU");
// NVIDIA
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, "D3D11_NVIDIA_GeForce_GTX_1660");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1 }, "D3D12_NVIDIA_GeForce_GTX_1660");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1 }, "D3D12_NVIDIA_GeForce_GTX_1660");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_GeForce_GTX_1660");
AddDevice({0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, "OpenGLES_ANGLE__NVIDIA__NVIDIA_GeForce_GTX_1660__0x00002184__Direct3D11_vs_5_0_ps_5_0__D3D11_31_0_15_4601__compat");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_NVIDIA_GeForce_GTX_1660");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_NVIDIA_GeForce_GTX_1660");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_NVIDIA_GeForce_GTX_1660");
// Qualcomm
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, "D3D11_Qualcomm_R__Adreno_TM__X1_85_GPU");
AddDevice({1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0 }, "D3D12_Qualcomm_R__Adreno_TM__X1_85_GPU");
AddDevice({1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0 }, "Vulkan_Qualcomm_R__Adreno_TM__X1_85_GPU");
// SwiftShader
AddDevice({0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 }, "OpenGLES_ANGLE__Google__Vulkan_1_3_0__SwiftShader_Device__Subzero___0x0000C0DE____SwiftShader_driver_5_0_0__compat");
AddDevice({0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 }, "OpenGLES_ANGLE__Google__Vulkan_1_3_0__SwiftShader_Device__Subzero___0x0000C0DE____SwiftShader_driver_5_0_0__compat");
}
// clang-format on
auto supported_features = this->GetSupportedFeatures();
// We need alternates mostly due to differences in driver versions.
// Some devices might be on one driver that supports limit X while others might be on a driver
// that supports limit Y.
// In the case of alternates we append a "_alt{n}" where n starts at 1 (first alternate).
bool encountered_error = false;
std::string full_param = GetFullParamString();
auto iter = device_map.equal_range(full_param);
auto iter_match = iter.first;
auto iter_end = iter.second;
if (iter_match == iter_end) {
// CQ bots will pass in '--test-launcher-bot-mode' as a command line parameter.
// In this case, we didn't find any results, so we want to make sure we report an error
// as this is a new CQ bot and we need to update the test results.
if (IsTestLauncherBotMode()) {
encountered_error = true;
} else {
// Skipping the test when the device params does not match allows us to only
// testing known CQ (and try) bots.
GTEST_SKIP();
}
} else {
std::string error_str;
for (; iter_match != iter_end; iter_match++) {
encountered_error = false;
std::set<wgpu::FeatureName> curr_features_typed;
for (auto& each : iter_match->second) {
curr_features_typed.insert(static_cast<wgpu::FeatureName>(each));
}
std::set<wgpu::FeatureName> missing_features;
std::set_difference(curr_features_typed.begin(), curr_features_typed.end(),
supported_features.begin(), supported_features.end(),
std::inserter(missing_features, missing_features.begin()));
std::set<wgpu::FeatureName> unexpected_features;
std::set_difference(supported_features.begin(), supported_features.end(),
curr_features_typed.begin(), curr_features_typed.end(),
std::inserter(unexpected_features, unexpected_features.begin()));
error_str = "\nMissing features= ";
for (auto& each : missing_features) {
encountered_error = true;
error_str += FeatureNameToString(each) + "(" +
std::to_string(static_cast<int>(each)) + "), ";
}
error_str += "\nUnexpected features= ";
for (auto& each : unexpected_features) {
encountered_error = true;
error_str += FeatureNameToString(each) + "(" +
std::to_string(static_cast<int>(each)) + "), ";
}
if (!encountered_error) {
// Found a successful device feature set.
break;
}
}
if (encountered_error) {
SCOPED_TRACE(error_str);
EXPECT_FALSE(encountered_error);
}
}
if (encountered_error) {
std::string expected_str = "\nAddDevice({";
for (auto& curr_feature : all_feature_enum) {
expected_str +=
std::string((supported_features.contains(curr_feature) ? "1" : "0")) + ", ";
}
expected_str += "}, \"" + full_param + "\");\n";
SCOPED_TRACE(expected_str);
EXPECT_FALSE(encountered_error);
}
}
DAWN_INSTANTIATE_TEST(TierArchInfoTest_TieredMaxLimits,
D3D11Backend(),
D3D12Backend(),
MetalBackend(),
OpenGLBackend(),
OpenGLESBackend(),
VulkanBackend());
} // anonymous namespace
} // namespace dawn