| commit | a20f3e9ab32f3e2c982165eafa361db499534c52 | [log] [tgz] |
|---|---|---|
| author | David Neto <dneto@google.com> | Mon Nov 17 12:09:20 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 17 12:09:20 2025 -0800 |
| tree | 65550fed84b7e1b45955bacee67d164ef5d6c8f7 | |
| parent | 059fc24452245f1964140ca2bc8890fa52e1d19e [diff] |
[cts] skip many textureSampleGrad, textureSampleCompareLevel on pixel-4 These expected failures are responsible for over 80 restarts, which causes bot timeouts. Bug: 408244895,407109060,408244895 Change-Id: I1c2f979109179f5583facd5ee830be866a6a6964 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/274434 Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: David Neto <dneto@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.