| commit | 62561384e69b913e00d9e7dac12e6f8ea35ffea4 | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Nov 21 01:06:05 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 21 01:06:05 2025 -0800 |
| tree | 709ff36dea1f848eaa382c8cf0f12a82f468f27c | |
| parent | ea0ffc2b1ff83ff03cbdbc58b977313cadb8d1b4 [diff] |
Roll DirectX Shader Compiler from 82af40df40ec to 833f91fd77df (5 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/82af40df40ec..833f91fd77df 2025-11-21 alexsepkowski@gmail.com Execution Tests: Long Vector - Fix off by 1 bug in WaveActiveAllEqual (#7930) 2025-11-21 alexsepkowski@gmail.com ExecutionTests: Long Vectors - Fix WaveActiveAllEqual for bools (#7932) 2025-11-21 alexsepkowski@gmail.com [NFC] Execution Tests: Long Vector - fix typo in OP_CAST macro (#7933) 2025-11-20 46545106+billkris-ms@users.noreply.github.com UnitTest: Update HlslTestUtils.h include path in HlslExecTestUtils.cpp (#7935) 2025-11-20 joaosaffran@gmail.com Adding array operator long vector tests to HLK (#7887) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: I8cfbb404abf42ef4f39fb7676bcea422938a0bf1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/275614 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.