| commit | 8b76cffc6643635d34a0cee4508cbadf25d254a7 | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Mon Nov 24 00:14:08 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 24 00:14:08 2025 -0800 |
| tree | d7beb4e441c0cd637adc6c7e45dd1193edb6ec2c | |
| parent | c3ddae38156b73ce077bcf403e8fdecfabc1ef59 [diff] |
Roll DirectX Shader Compiler from 833f91fd77df to 85f7653650f4 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/833f91fd77df..85f7653650f4 2025-11-21 alexsepkowski@gmail.com Execution Tests: Long Vector - WaveMulti* Ops (#7925) 2025-11-21 damyanp@microsoft.com [NFC] Remove unnecessary copies of D3D_SHADER_MODEL_* (#7940) 2025-11-21 damyanp@microsoft.com Make minimum required SDK be version 26100 (#7939) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: Iefcbf44630038f495cec5908ff16595482af54df Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/275914 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.