Revert "Vulkan: Add support for RenderDoc process injection captures"

This reverts commit 61305a63931c0475f21a6b54940c69cffc57de80.

Reason for revert: break Dawn roll into Chromium
https://ci.chromium.org/ui/p/chromium/builders/try/fuchsia-binary-size/1364300/overview

Original change's description:
> Vulkan: Add support for RenderDoc process injection captures
>
> Updates and extends the D3D12 RenderDoc supported added by amaiorano@
> to the Vulkan backend.
>
> Also abstract the dynamic library loading necessary to a utils/ file and
> cleans up the build files a bit to reduce code duplication.
>
> Bug: 449708316
> Change-Id: I1985737eff8b1af2bc0a929e4035ae93bf22d6fb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/276537
> Commit-Queue: Brandon Jones <bajones@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>

TBR=kainino@chromium.org,bajones@chromium.org,amaiorano@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 449708316
Change-Id: I2d8ff128d35d27b8351832b3e45d48f5fa697fd7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/278415
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
12 files changed
tree: 994203d19e6e96489b241cae208707db997d823b
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. unsafe_buffers_paths.txt
  45. WATCHLISTS
  46. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.