| commit | 6a6f6d3d7fd705597a8a94c2d1e041b8b8e70b43 | [log] [tgz] |
|---|---|---|
| author | Yuly Novikov <ynovikov@chromium.org> | Mon Dec 08 04:43:44 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 08 04:43:44 2025 -0800 |
| tree | ce7ed9a6a420e7f909f71ec8ddfa5d341bcd9a78 | |
| parent | 78dba2775aa8703b2a996e908c4ecac85131b1f4 [diff] |
Fix webgpu_dawn exported symbols. DEFINE_PREFIX = "WGPU" didn't apply to sources in webgpu_dawn_native_proc_sources target, thus they didn't compile with WGPU_IMPLEMENTATION and WGPU_SHARED_LIBRARY defined, so move these sources into webgpu_dawn target directly. This also fixes MSVC component build, which wasn't generating LIB file, because the DLL didn't export any symbols. Bug: 449779009 Change-Id: I0cf0ab1ca4a7a119af2d2867fb089ab4880f93a7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/278815 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.