Fix BufferBaseThreadedTest.ConcurrentMapDestroy The test assumed MapAsync() was always aborted but that isn't the case. It's possible the buffer is mapped and then DestroyImpl() will just unmap it as part of the normal flow. Modify test logic to allow both cases. Bug: b/479885989 Change-Id: I864a299fd78dc4ff6df2fef45cfd0c762906e015 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/287995 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Kyle Charbonneau <kylechar@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.