[M146] [dawn][native] Updates AsyncTasks to remove need of WaitableEvent.

- Previously, the WaitableEvent and how it was being handled caused a
  UAF as per the bug below. This change simplifies the logic in the
  AsyncTasks to remove the WaitableEvent entirely, and get rid of the
  need of the intermediate WaitableTask struct that we used to pair
  the AsyncTask to it's manager. Since we know that the task's
  manager must be the one that created it, we can track that
  information at construction and use it directly later on.
- This change also updates the AsyncTask to use MutexCondVarProtected
  for synchronization.

Bug: 493900619
Change-Id: I45da53638727ac86d60e9ffd317ad342fced3174
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/299315
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/299955
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
4 files changed
tree: c2c7e491b975ba232d5cfccdf222e0d5605b38f2
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. test_spec_presubmit_support.py
  45. unsafe_buffers_paths.txt
  46. WATCHLISTS
  47. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.