Add dep on Agility SDK in CIPD Some code is inspired from https://dawn-review.git.corp.google.com/c/dawn/+/298215, which will be rebased on top of this CL to simplify it. - Add gn arg "use_agility_sdk", default 'false' - Add required third-party files, copied from the ones I added to Chromium's third_party/agility-sdk - In standalone builds, download Agility SDK to third_party/agility-sdk/src - Add GN code to dep on Agility SDK headers and copy the correct DLLs to output dir in D3D12 directory for x64, x86, and arm64 Bug: 507448270 Change-Id: I2c85eb480fd4e3efaa4c10b72565e7dfa01a69a0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/311615 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.