[vulkan] Avoid executing zero-sized draws calls Submitting empty draw calls can cause crashes on QC Pixel 4 GPU drivers, but since they are no-ops we can simply skip them as a workaround. Remove CTS failure expectations that should now pass. Change-Id: I1e5e237a16d61423c8a60cf38404c4a54f04363b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/326275 Commit-Queue: Natalie Chouinard <chouinard@google.com> Reviewed-by: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.