[spirv] Gate NonPrivatePointer on cooperative matrix loads SubgroupMatrixLoad() hardcodes SpvMemoryAccessNonPrivatePointerMask on OpCooperativeMatrixLoadKHR. Ordinary accesses do not: the printer's MemoryAccessMaskForPointer() requests it only under the Vulkan memory model, for storage or workgroup pointers, and only when the access mode is read_write. The same file already follows that rule for storage textures, via NonPrivateTexel. NonPrivatePointer makes the access take part in the memory model's availability and visibility rules. A read-only pointer has nothing to take part in, since no agent can write it for the life of the dispatch, but honouring the operand still keeps the access out of storage that other agents cannot observe. Apply the same rule. Only its access mode term needs testing here: these builtins accept nothing but storage and workgroup pointers, and subgroup matrix already requires the memory model. SubgroupMatrixStore() is left alone: storing needs a writable pointer, so the rule could never change its result. Measured with two builds differing only in this change, on Phi-4-mini prefill at 512 tokens through ONNX Runtime's subgroup-matrix matmul kernel, which reads its A operand from a var<storage, read> buffer: an AMD Radeon RX 7900 XTX goes from 2300 to 5058 tok/s. On an NVIDIA GeForce RTX 5080 and an Intel Arc 140V there was neither improvement nor regression. The added test covers a read-only pointer; the existing subgroup matrix tests all use read_write, whose result is unchanged. Bug: none Change-Id: Iea60136b3aabe3274141bf1cdb93db2d7d4879a0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/330695 Reviewed-by: Alan Baker <alanbaker@google.com> SLSA-Policy-Verified: SLSA Policy Verification Service <devtools-gerritcodereview-exitgate@google.com> Commit-Queue: Yang Gu <ygu@microsoft.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.