[dawn][native] Inline ProgrammableEncoder::SetResourceTable in callers It is now only called in two places, is fairly short, and one of the callers (RenderPassEncoder) will need to have slightly different validation in follow-up CLs. Bug: 530981417 Change-Id: I7c4a5feb24f41a89ff0896d3f33b2981ddd1b750 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/330735 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.