Add missing inputs to LiteRT-LM BUILD.gn This ensures that autoninja will rebuild when the prebuilts are updated and that the autoninja build waits for the libwebgpu_dawn build to actually complete since the DEP alone didn't ensure scheduling was always correct. Also fix the dep to be on the correct shared lib. Bug: 521332988 Change-Id: I6d0e73555ef8fba9936f0d19cbb41d219e1c55f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/335015 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Natalie Chouinard <chouinard@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.