Unify Vulkan shared texture memory import flow Use DoImport with per-handle importers to enforce a common sequence for DMA-BUF, AHardwareBuffer, and opaque FD imports. Preserve handle-specific behavior and remove superseded helpers. Add error injection tests for DMA-BUF and AHB imports, including external-format AHBs, and test DMA-BUF usage reification. Bug: 536831387 Change-Id: Icb812e7e6b6c14d598e7204a0d2ede703ea82962 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/346175 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Aaron Teo <hocheung@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.