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dawn
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refs/heads/tint-merge
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.
/
test
/
tint
/
benchmark
/
simple-fragment.wgsl
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struct
Input
{
@location
(
0
)
color
:
vec4
<f32>
,
};
struct
Output
{
@location
(
0
)
color
:
vec4
<f32>
,
};
@stage
(
fragment
)
fn main
(
in
:
Input
)
->
Output
{
return
Output
(
in
.
color
);
}