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dawn
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dawn
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refs/heads/tint-merge
/
.
/
test
/
tint
/
buffer
/
uniform
/
types
/
vec2.wgsl.expected.wgsl
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@group
(
0
)
@binding
(
0
)
var
<uniform>
u
:
vec2
<i32>
;
@stage
(
compute
)
@workgroup_size
(
1
)
fn main
()
{
let
x
=
u
;
}