blob: 8e4fdfb3d96083074c6a1b9840a8eb7c153cf57e [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
void clamp_a2de25() {
uint res = clamp(1u, 1u, 1u);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
clamp_a2de25();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
clamp_a2de25();
return;
}
kernel void compute_main() {
clamp_a2de25();
return;
}