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refs/heads/tint-merge
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test
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tint
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expressions
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splat
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expression
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i32.wgsl.expected.wgsl
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fn f
()
{
var
v2
:
vec2
<i32>
=
vec2
<i32>
((
1
+
2
));
var
v3
:
vec3
<i32>
=
vec3
<i32>
((
1
+
2
));
var
v4
:
vec4
<i32>
=
vec4
<i32>
((
1
+
2
));
}