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refs/heads/tint-merge
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named
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val_init
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f32.wgsl.expected.hlsl
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#ifndef
WGSL_SPEC_CONSTANT_0
#define
WGSL_SPEC_CONSTANT_0
1.0f
#endif
static
const
float
o
=
WGSL_SPEC_CONSTANT_0
;
[
numthreads
(
1
,
1
,
1
)]
void
main
()
{
return
;
}