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u32.wgsl.expected.glsl
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#version 310 es
#ifndef
WGSL_SPEC_CONSTANT_0
#define
WGSL_SPEC_CONSTANT_0
1u
#endif
const
uint
o
=
WGSL_SPEC_CONSTANT_0
;
void
tint_symbol
()
{
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
tint_symbol
();
return
;
}